UNITY CERTIFIED ASSOCIATE EXAM-GAME DEVELOPMENT
EXAM ACTUAL EXAM
Scene View - ANSWER: Window for assembling Game Objects
Inspector Changes - ANSWER: Changes made during play mode are permanent
Transform - ANSWER: Contains game object properties, excluding Mass
Project Window Search - ANSWER: Allows search by various criteria
Hierarchy Window - ANSWER: Enables parenting of objects
Unity Hierarchy - ANSWER: Corresponds to the scene
Project Window Modification - ANSWER: Alters file structure of assets
Scene View Purpose - ANSWER: Used for building scenes
Unity UI Reconfiguration - ANSWER: Reconfigure by dragging window tabs
Object Inspector - ANSWER: Edits properties for selected objects
Game Tab - ANSWER: Used for playtesting
Prefab - ANSWER: Stores game object with components
XYZ Axes Representation - ANSWER: Red, Green, Blue order
External Application Requirement - ANSWER: All GameObjects must be made
externally
Texture Formats Unsupported by Unity - ANSWER: Sprite Editor format
Image Slicing Tool - ANSWER: Manually slices images into sprites
Scene Saving - ANSWER: Saves object placement in Scene and Hierarchy
Texture Compression - ANSWER: Better with power of 2 sized textures
Component Removal - ANSWER: Can be done if no longer needed
Quad vs. Plane - ANSWER: Plane has more polygons and divisions
Texture Types - ANSWER: Meta files for faux texture creation
EXAM ACTUAL EXAM
Scene View - ANSWER: Window for assembling Game Objects
Inspector Changes - ANSWER: Changes made during play mode are permanent
Transform - ANSWER: Contains game object properties, excluding Mass
Project Window Search - ANSWER: Allows search by various criteria
Hierarchy Window - ANSWER: Enables parenting of objects
Unity Hierarchy - ANSWER: Corresponds to the scene
Project Window Modification - ANSWER: Alters file structure of assets
Scene View Purpose - ANSWER: Used for building scenes
Unity UI Reconfiguration - ANSWER: Reconfigure by dragging window tabs
Object Inspector - ANSWER: Edits properties for selected objects
Game Tab - ANSWER: Used for playtesting
Prefab - ANSWER: Stores game object with components
XYZ Axes Representation - ANSWER: Red, Green, Blue order
External Application Requirement - ANSWER: All GameObjects must be made
externally
Texture Formats Unsupported by Unity - ANSWER: Sprite Editor format
Image Slicing Tool - ANSWER: Manually slices images into sprites
Scene Saving - ANSWER: Saves object placement in Scene and Hierarchy
Texture Compression - ANSWER: Better with power of 2 sized textures
Component Removal - ANSWER: Can be done if no longer needed
Quad vs. Plane - ANSWER: Plane has more polygons and divisions
Texture Types - ANSWER: Meta files for faux texture creation