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Guide to the UiPath Certified Advanced RPA Developer (UiARD) Exam

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What is a Self-Transition in a State Machine? - A transition that moves from a State to itself. What is a Trigger in a State Machine? - A triggering activity that causes a transition to occur. What is the main difference between a Flowchart layout and a State Machine layout? - Flowcharts present multiple branching logical operators, that enable you to create complex business processes and connect activities in multiple ways. State Machines use states and transitions to model workflows in an event-driven manner. Which of these statements are true regarding simple and final states? Choose all that apply. The Final State is a State Machine specific activity that ends a State Machine cycle. The Final State is a State Machine specific activity that ends a State Machine cycle, while the State activity can be used in other workflows as well. While in a process there can be only one Initial State, multiple Final States can be added. The State activity contains three sections, Entry, Exit, and Transition(s), while the Final State contains only one section, Entry. - The Final State is a State Machine specific activity that ends a State Machine cycle. While in a process there can be only one Initial State, multiple Final States can be added. The State activity contains three sections, Entry, Exit, and Transition(s), while the Final State contains only one section, Entry.Which of these are characteristics of a State Machine? Choose all that apply. A state machine is a linear process that contains states and transitions. Contains a Start Node that can be linked to the initial state of the State Machine. A state machine is a type of automation that uses a finite number of states in its execution. There are two activities that are specific to state machines, namely State and Final State. - Contains a Start Node that can be linked to the initial state of the State Machine. A state machine is a type of automation that uses a finite number of states in its execution. There are two activities that are specific to state machines, namely State and Final State. These statements are true regarding State Machines initial state and final state - A state machine workflow must have one and only one initial state, and at least one final state. Each state that is not a final state must have at least one transition. How can you access the Activity Project Settings menu? - By clicking the gear icon in the Project panel Values entered in the Activity Project Settings menu take prevalence over values entered in the Properties panel. T/F? - False What can you do using the Activity Project Settings menu? Choose all that apply. Set the language and theme for your project.Manage the sources for your project. Set the name and folder for your project. Define properties at project level and apply them to all activities part of project dependencies. - Define properties at project level and apply them to all activities part of project dependencies. You have opened an older workflow and you are unable to find the Activity Project Settings menu. What do you need to do? Choose all that apply. Check if the installed UI Automation Activities Package is v 2019.8 or later Check if you have UiPath Studio version 2019.10 or later Check if Activity Project Settings are enabled in Project Settings Check if the installed System Activities Package is 2019.10 or later Check if the Excel Activities Package is 2019.10 or later - Check if the installed UI Automation Activities Package is v 2019.8 or later Check if you have UiPath Studio version 2019.10 or later Check if the installed System Activities Package is 2019.10 or later By default, what state do you need to configure to

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Guid To The UiPath Certified Advanced RPA Develop
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Guid to the UiPath Certified Advanced RPA Develop
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Guid to the UiPath Certified Advanced RPA Develop

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