UXDI Professional Diploma in UX Design Questions With Complete Solutions, Graded A+
1) Functional Design 2) Aesthetic Design 3) Experience Design - Answer-3 types of design that go into making high quality products Functional Design - Answer-Determines what a product built to do. Defines the engineering that gives a product its capabilities. Aesthetic Design - Answer-Defines how does the product look, how visually appealing it is, its personality and what its look says about brand Experience Design - Answer-Defines what it feels like to use the product, how easy to use it, what feelings it arises. Product Integrity - Answer-Ability to decide what is best for the product, business and the user. 1) Viability 2) Feasibility 3) Desirability - Answer-3 key ingredients of a successful product Viability - Answer-Ability to operate business successfully and make money. Feasibility - Answer-Refers to technology: the degree of building something easily with right and reasonable amount of resources. Desirability - Answer-Customers have need or want the product. The product solves a problem for the user. It gives a smooth experience and makes user come back again. Design Process Steps - Answer-1. Research 2. Define 3. Design 4. Prototype 5. Validate 6. Build. 7. Test What part of design process iterates? - Answer-Design, Prototype, Validate Danger of features - Answer-More features you add, more crowded and less intuitive the app is.Clay modelling - Answer-Method that car companies use as a low-fidelity design Design Target - Answer-1) Goals 2) Context 3) Behaviours The Paradox of Specificity - Answer-More specific you get about the goals, behaviours and context of your target audience, better the product is going to be. More likely, it will be adapted by wider audience. Mental Model - Answer-The idea that users have in mind about how the product works. Design Model - Answer-Defines how the product works. 1) Qualitative 2) Quantitative - Answer-2 different types research landscape Quantitative research - Answer-Research method that gathers data that can be expressed as numbers, percentages and graphs. It's measurable and produces statistical data. Qualitative research - Answer-Research method that helps you gather unstructured data with deeper user insights. Observational Research - Answer-Involves watching and observing what users do, not necessarily talking to them. Attitudinal Research - Answer-Involves listening to what people say Usability Testing - Answer-Technique used in user-centered interaction design to evaluate a product by testing it on users. Test Objectives - Answer-Research goals that you decide on before conducting a usability testing.Usability Test Script - Answer-Aid memoire that outlines the tasks user needs to complete and questions we should ask. It keeps test on track and allows us to conduct better usability testing. Recruitment Screener - Answer-Document that gives recruiters guidance, defines criteria for test participants. Consent Form - Answer-Document that is signed by participants as an agreement to record the usability test session for note-taking and research purposes. Online Survey - Answer-A research method in which respondents answer a questionnaire via e-mail or on a website. Three golden (killer) questions - Answer-Must-have for every online survey. Depth Interviews - Answer-Exploratory research method conducted with the users that help us understand their goals and the context of use. Stakeholder Interviews - Answer-Conversation with the key people in your company to understand the business, business goals, problem, competitive landscape and to get "buy-in" later. Card Sorting - Answer-Design technique used for understanding mental models, vocabulary, language and making us more confident with the architecture. A/B Testing - Answer-Used to collect data and compare performance among two options studied. Competitive Benchmarking - Answer-Reviewing other products in the competitive landscape or industry to figure out how they solve the problems that we want to solve, define best practices, find conventions. Heuristic Evaluation - Answer-A way to assess whether your software adheres the user experience best practice or not.Triangulation - Answer-The use of multiple methods to study one research question and get better, more accurate data. Affinity Diagram - Answer-A group creativity technique that allows large numbers of ideas to be classified into groups for review and analysis
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