Unity Certification exam
The file path of the selected asset - The breadcrumb trailing the project window shows: C# and Unity Script - The two script types supported in Unity are: The current placement of objects in the scene and hierarchy - Saving a scene saves: An asset type that stores a Game Object with components and properties - A Prefab in the Unity Editor is: FBX - Unity can import this transfer file format for models having meshes, bones, skin weights, and animation: Drag - In a Rigid body component, this determines the air resistance from forces affecting the Game Object Hierarchy Window - Which window allow parenting of Game Objects: Locate colliders along
Written for
- Institution
- Unity Certified programmer
- Course
- Unity Certified programmer
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- Uploaded on
- August 21, 2023
- Number of pages
- 8
- Written in
- 2023/2024
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- Exam (elaborations)
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- Questions & answers