100% satisfaction guarantee Immediately available after payment Both online and in PDF No strings attached 4.2 TrustPilot
logo-home
Essay

Unit 8: Computer Games Development - 2023 - Assignment 2 (Learning Aims B & C) (All Criterias Met)

Rating
3.9
(7)
Sold
33
Pages
39
Grade
A+
Uploaded on
01-10-2022
Written in
2022/2023

2023 - This essay covers DISTINCTION level work for Unit 8: Computer Games Development - Assignment 2 - Learning Aims B & C. To complete your assingment in the quickest time use the NAVIGATION PANE in Word to follow my layout in order to achieve any grade. (Pass, Merit & Distinction) All of the following criteria is met in this document: ‣P3 - Produce designs for a computer game that meet client requirements. ‣P4 - Review the designs with others to identify and inform refinements. ‣P5 - Produce a computer game to meet client requirements. ‣P6 - Test a computer game for functionality, usability, stability and performance. ‣P7 - Review the extent to which the computer game meets client requirements. ‣M3 - Optimise a computer game to meet client requirements. ‣D2 - Evaluate the design and optimised computer game against client requirements. ‣D3 - Demonstrate individual responsibility, creativity and effective self management in the design, development and review of a computer game. Any problems feel free to message me, and if I cant help there is a 100% MONEY BACK GUARANTEE!

Show more Read less
Institution
Course










Whoops! We can’t load your doc right now. Try again or contact support.

Written for

Study Level
Examinator
Subject
Unit

Document information

Uploaded on
October 1, 2022
File latest updated on
March 4, 2023
Number of pages
39
Written in
2022/2023
Type
Essay
Professor(s)
Unknown
Grade
A+

Subjects

Content preview

Joshua Hall Assignment 2 – Learning Aims B & C Unit 8– 2023



Table of Contents

Unit 8 – Computer Games Development...............................................................................................3

User Requirements................................................................................................................................3

Audience, Purpose, and Client Requirements....................................................................................3

Platform.............................................................................................................................................3

Game Assets......................................................................................................................................3

Participation & Narrative...................................................................................................................4

Game Settings....................................................................................................................................4

Challenges..........................................................................................................................................4

Player Actions....................................................................................................................................4

Rules..................................................................................................................................................5

Feedback............................................................................................................................................5

Game Mechanics...............................................................................................................................5

Difficulty.............................................................................................................................................5

Legal and Ethical Considerations.......................................................................................................5

Storyboard.........................................................................................................................................6

Visual Designs........................................................................................................................................6

Flowchart...........................................................................................................................................6

Assets Table.......................................................................................................................................7

Design of the Game...........................................................................................................................9

Test Plan..............................................................................................................................................12



1|Page

,Joshua Hall Assignment 2 – Learning Aims B & C Unit 8– 2023


Technical Documentation....................................................................................................................13

Questionnaire & Feedback..................................................................................................................17

Questions.........................................................................................................................................17

Feedback..........................................................................................................................................17

New Designs........................................................................................................................................19

Justification of New Designs................................................................................................................21

Game Creation.....................................................................................................................................23

Main Menu......................................................................................................................................23

Level 1..............................................................................................................................................24

Level 2..............................................................................................................................................25

Level 3..............................................................................................................................................27

End Menu........................................................................................................................................28

Completed Test Plan............................................................................................................................30

Questionnaire & Feedback..................................................................................................................34

Questions.........................................................................................................................................34

Feedback..........................................................................................................................................34

Evidence of Improvements..................................................................................................................35

Evaluation............................................................................................................................................38




2|Page

, Joshua Hall Assignment 2 – Learning Aims B & C Unit 8– 2023


Unit 8 – Computer Games Development


User Requirements

Audience, Purpose, and Client Requirements

The game that I will be creating on construct 3 will be targeted for 7-11 year olds. This is my target

audience as the game is being created in order to keep the younger people more entertained and

bring them some type of distraction from the real world. This is why I have chosen the age range of 7

to 11-year olds as my target age range is designed to keep the younger audience entertained for

when they are bored and need something to keep them distracted. The game will not include any

gore or violence as this can have a negative influence on them as they may be influenced by this. The

requirements of this game are to keep the game easy to play and to incorporate as many levels as

possible to keep them distracted and entertained from their real-life problems. As they play more

and complete each level, the following will become harder for them to complete. This done by

making it harder to complete it a shorter amount of time. A scoreboard will also be required to

record the score when collecting the items to complete the level.


Platform

The platform that I will use to create the game is construct 3 as it is very easy to design and create

the game using the tools and features it provides. Also, it allows me to save any progress I have

made and then reopen it using the file, which makes its very easy to continue doing work the

following day due to this save feature. Due to this, I will be using construct 3 as it is easy to use and

has the saving features.


Game Assets

The game assets will be to include the sprite, sound effects, coding etc. These are the assets that

make up the game and help create it to the end point. The game asset is part of what makes the



3|Page
$12.40
Get access to the full document:
Purchased by 33 students

100% satisfaction guarantee
Immediately available after payment
Both online and in PDF
No strings attached

Reviews from verified buyers

Showing all 7 reviews
7 months ago

9 months ago

1 year ago

2 year ago

2 year ago

2 year ago

Hi bossjordann6 , please check your stuvia messages. Thanks!

2 year ago

2 year ago

3.9

7 reviews

5
3
4
2
3
1
2
0
1
1
Trustworthy reviews on Stuvia

All reviews are made by real Stuvia users after verified purchases.

Get to know the seller

Seller avatar
Reputation scores are based on the amount of documents a seller has sold for a fee and the reviews they have received for those documents. There are three levels: Bronze, Silver and Gold. The better the reputation, the more your can rely on the quality of the sellers work.
JoshuaHall The University of Manchester
Follow You need to be logged in order to follow users or courses
Sold
450
Member since
3 year
Number of followers
286
Documents
0
Last sold
2 months ago
Joshua Halls BTEC IT Level 3 Assignments

Hi I am a former BTEC IT Level 3 student who achieved D*D*D*. I have spent a lot of time and work into creating these 100% PLAGIARISM FREE assignments. These are all my assignments which helped me achieve this grade. They are the latest and most up to date version for the 2022/23 mark scheme. I have spent time creating a Table of Contents for each assignment with each key point having a heading. Use the navigation pane in Word to follow the layout in order to achieve any grade you want for that Unit. I have uploaded Units 3,4,5,6,7,8,9 & 12 all distinction standard work. Check out the bundles section to see them all in one place. Any problems feel free to message me, and if I cant help there is a 100% MONEY BACK GUARANTEE!

Read more Read less
4.0

90 reviews

5
46
4
20
3
13
2
0
1
11

Recently viewed by you

Why students choose Stuvia

Created by fellow students, verified by reviews

Quality you can trust: written by students who passed their tests and reviewed by others who've used these notes.

Didn't get what you expected? Choose another document

No worries! You can instantly pick a different document that better fits what you're looking for.

Pay as you like, start learning right away

No subscription, no commitments. Pay the way you're used to via credit card and download your PDF document instantly.

Student with book image

“Bought, downloaded, and aced it. It really can be that simple.”

Alisha Student

Frequently asked questions