6 results
Newest Unit 36 - Computer Game Platforms and Technologies summaries
Essay
Unit 36 - P1, M1, D1 - Evolution of Video Game Platforms
This is P1, M1, and D1 of Unit 36 - Computer game platforms, this covers the evolution of arcade machines, gaming consoles, portable gaming, mobile gaming, and PC gaming in a timeline order. This document does not include Television as my teachers find it irrelevant and out of date in modern gaming.
Summary
U36 A1 Criteria
This is a criteria/brief for unit 36 - computer game platforms, including P1, M1, and D1 for the evolution of video game platforms.
Essay
Unit 36 - P2, P3, M2, M3, D2, D3 - Hardware & Software of Gaming Platforms
This is P2, M2, D2, P3, M3, and D4 of Unit 36 - Computer game platforms, this extensive essay covers everything in the specification for the hardware and software of computer game platforms and how they work.
Summary
U36 A2 Criteria
This is the criteria/brief for unit 36 - computer game platforms, including P2, P3, M2, M3, D2, and D3.
Summary
U36 A3 Criteria
This is the criteria/brief for unit 36 - computer game platforms, including P4, M4, and D4.
Other
Unit 36 - P4, M4, D4 - Connect & Configure Platforms and Devices
This is P4, M4, and D4 of Unit 36 - Computer game platforms, this covers everything in the criteria for instructions and evidence of how I connected and configured different platforms.