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@PROFDOCDIGITALLIBRARIES




TEST BANK
Test Bank for Technology in Action

Alan Evans; Kendall Martin; Mary Poatsy
18th Edition

,@PROFDOCDIGITALLIBRARIES



Technology In Action, Complete, 18e (Evans et al.)

Chapter 1 Using Technology to Change the World

1) tools gather information from sources such as e-mails, text messages, and tweets
and make the information instantly and publicly available for use in emergencies.
A) Social networking
B) Crowdsourcing
C) Crisis-mapping
D) Affective computing
Answer: C
Diff: 2
Section Ref: Political Issues

2) tools enable groups of people to connect and exchange ideas.
A) Affective computing
B) Social networking
C) Debugging
D) Computer forensics
Answer: B
Diff: 2
Section Ref: Political Issues

3) The gap between those who have easy access to the Internet and technology those who do not
is known as the divide.
A) web
B) Internet
C) digital
D) technology
Answer: C
Diff: 1
Section Ref: Other Global Issues

4) All of the following factors lead to greater motivation EXCEPT .
A) consumption
B) purpose
C) autonomy
D) mastery
Answer: A
Diff: 3
Section Ref: Technology Impacts How We Think

,@PROFDOCDIGITALLIBRARIES


5) results when leisure time and tools allow us to engage in creative acts.
A) Crowdsourcing
B) Social networking
C) Cognitive surplus
D) Affective computing
Answer: C
Diff: 2
Section Ref: Technology Impacts How We Think

6) Mastery is defined as .
A) combining leisure time with the tools to be creative
B) feeling confident and excited about learning new skills
C) working without continual direction and control
D) working for something larger
Answer: B
Diff: 2
Section Ref: Technology Impacts How We Think

7) Autonomy is defined as .
A) working for something larger
B) feeling confident and excited about learning new skills
C) working without continual direction and control
D) repressing motivated behavior
Answer: C
Diff: 2
Section Ref: Technology Impacts How We Think

8) Using the Internet to get small donations from many people to start a business is called
.
A) kickstarting
B) crowdfunding
C) crowdsourcing
D) collaborating
Answer: B
Diff: 2
Section Ref: Technology Impacts How We Connect

9) QR stands for .
A) quick retention
B) quick response
C) quality response
D) quality retention
Answer: B
Diff: 3
Section Ref: Technology Impacts How We Consume

, @PROFDOCDIGITALLIBRARIES


10) solicits online input from consumers.
A) A quick response code
B) Computer forensics
C) Crowdsourcing
D) Crowdfunding
Answer: C
Diff: 2
Section Ref: Technology Impacts How We Consume

11) Sharing products rather than owning them individually is known as .
A) collaborative consumption
B) crowdfunding
C) crowdsourcing
D) social networking
Answer: A
Diff: 2
Section Ref: Technology Impacts How We Consume

12) A popular Voice over Internet Protocol (VoIP) service is .
A) Tablet
B) Skype
C) Social Network
D) Mobile bridge
Answer: B
Diff: 2
Section Ref: Try This: Skyping Around the World

13) The term computer is used to describe someone who is familiar enough with
computers to understand their capabilities and limitations.
A) master
B) webmaster
C) literate
D) hawker
Answer: C
Diff: 1
Section Ref: Technology at Home

14) refers to the commands that instruct a computer what to do.
A) Software
B) Hardware
C) Spam
D) Data mining
Answer: A
Diff: 1
Section Ref: Technology at Home
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