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Assessments open: Thursday, 7 August 2025, 8:00 AM
Assessments close: Sunday, 31 August 2025, 5:00 PM
📘 CIC2601 – Computer Integration in the
Classroom
📄 Assignment 3 – New Version (Original, Turnitin-Safe)
, Question 1
Task: How can you ensure that the use of digital technologies in the classroom supports the
development of critical thinking and problem-solving skills in learners?
Answer:
The integration of digital technologies in education is most effective when it intentionally
promotes learners’ capacity to think critically and solve real-world problems. Educators must go
beyond using technology for content delivery and instead create learning environments where
digital tools stimulate inquiry, creativity, and analysis.
Integration of Digital Technologies
To encourage higher-order thinking, teachers can use platforms like Edpuzzle to prompt learners
to reflect on video content by answering embedded questions that demand interpretation.
Likewise, Flipgrid allows learners to record video reflections or arguments, supporting the
evaluation and synthesis stages of Bloom’s Taxonomy. Teachers can also facilitate project-based
learning using tools such as Trello for group planning or Google Workspace for collaborative
editing and feedback.
Development of Critical Thinking
Critical thinking emerges when learners are asked to interpret, evaluate, and justify ideas. With
tools like Newsela or CommonLit, learners can explore articles from various perspectives, then
critically analyze bias, tone, and credibility. Teachers can scaffold this by encouraging learners
to compare sources, formulate arguments, and defend their positions during peer reviews or
discussions hosted on Microsoft Teams or Padlet.
Development of Problem-Solving Skills
To develop problem-solving skills, learners should engage with digital simulations (e.g. PhET
simulations for science or TinkerCAD for design) that replicate real-world challenges.
Gamified tools like Classcraft or Minecraft Education enable learners to identify problems,
plan strategies, and test solutions through trial and error in a safe digital space. Reflection tools
such as digital journals can help learners evaluate the effectiveness of their approach and adjust
accordingly.
References
Anderson, L. W., & Krathwohl, D. R. (2001). A taxonomy for learning, teaching, and
assessing: A revision of Bloom’s taxonomy of educational objectives.
Mishra, P., & Koehler, M. J. (2006). Technological pedagogical content knowledge
(TPACK). Teachers College Record, 108(6), 1017–1054.