, 2D Projectiles
Kimm
2D projectile
solving projectile motion
problems
1. sketch a
diagram
2. resolve vi to horizontal vertices components
Treat Hc
3. and Vc
differently
equations
alt
signs :
•HB-z@@
U =
Vi
V= vf
s =
ox
eg :
↳ no v. for vehicle
How does it take for the parcel
a)
long to reach the
ground
2
5- ut- t 42 at ( Down t)
1156×102 = ( o ) t.tl/zCa,8l)tZ
5,64s =
t
Kimm
2D projectile
solving projectile motion
problems
1. sketch a
diagram
2. resolve vi to horizontal vertices components
Treat Hc
3. and Vc
differently
equations
alt
signs :
•HB-z@@
U =
Vi
V= vf
s =
ox
eg :
↳ no v. for vehicle
How does it take for the parcel
a)
long to reach the
ground
2
5- ut- t 42 at ( Down t)
1156×102 = ( o ) t.tl/zCa,8l)tZ
5,64s =
t