100% satisfaction guarantee Immediately available after payment Both online and in PDF No strings attached 4.2 TrustPilot
logo-home
Summary

2025 NEW Innovations Lectures Complete Summary with 70! Practice Exam Questions - CNP Leiden

Rating
-
Sold
-
Pages
61
Uploaded on
12-04-2025
Written in
2024/2025

Innovations in clinical neuropsychology course lectures summary, in depth and complete Covers all 7 lectures, including teleneuropsychology lecture which is part of the resit material! The grade I received for this course = 8.3!

Institution
Course











Whoops! We can’t load your doc right now. Try again or contact support.

Written for

Institution
Study
Course

Document information

Uploaded on
April 12, 2025
Number of pages
61
Written in
2024/2025
Type
Summary

Subjects

Content preview

Innovations Lectures
February - April 2025

Clinical Neuropsychology

Leiden University

,Lecture 1 → Introduction
●​ Technology and the brain
○​ Brain trainings claims
■​ Improve performance in school/work
■​ Delay age-related cognitive decline
■​ Reduce impairment from health conditions
○​ Ongoing research and discussion
■​ Lumosity had an FTC lawsuit → made false claims
■​ The tasks in brain training games have specific puzzles skills that do not
transfer to everyday tasks
■​ Near transfer → puzzle in game skills to puzzle in real life skills
●​ More evidence for this
■​ Far transfer → puzzle in game skills to general real life skills
●​ Little evidence → training does not enhance performance
○​ Daily life solutions
■​ We now have many devices in one
■​ Smart versions of everything
○​ The development of technology
■​ Passive → active → interactive




○​ Applications in real life
■​ Navigation then vs now → before read a map, now the route is planned
for you
■​ Education → interactive lessons using tech (VR)
■​ Sports → augmented reality trainings to improve performance using
sensors to obtain metrics on performance
■​ Geography lessons for children
■​ Fitness in VR
●​ Technology and neuropsychology
○​ Only about 6% of tools are computerized
○​ Obsolete technologies are used (no new ideas)
○​ The most recent publications have less and less computer, technology and
neuroimaging keywords
○​ Computer can be combined with classic tasks (eg TMT)

,●​ Why should we innovate?
○​ Technical development → its available so let's use it
○​ Scientific motivation → more insights into cognitive function
○​ Less limitations than existing materials → more data, less susceptible to issues
●​ Categories
○​ Diagnostic tools
○​ Treatment tools
○​ eHealth (lecture 7)
○​ Neurotechnology (lecture 6)
○​ Non-technological “innovations”
●​ Innovations in diagnostics
○​ Computer based assessment of cognition mostly used in military & sports
○​ Why not so much in clinical practice?
■​ Financial costs
■​ Lack of normative data (for all age groups)
■​ Concerns about utility and validity
○​ Digital versions of existing standard material
●​ NCATs for military personnel with mTBI (Jones et al, 2021)
○​ Scoping literature review → finding gaps in research, not systematic
○​ 33 studies that used neurocognitive assessment tools (NCATs) → total of 30
thousand participants
○​ NCATs used → ImPACT, ANAM, DANA
○​ Randolph criteria was used
○​ Recommendations for healthcare professionals
■​ Use cautiously → not standalone
■​ Use what “feels best to fit their needs and targeted
population”

, ■​ Consider age & education as context
■​ Remain aware of forthcoming recommendations
●​ Advantages of computerized NCATs
○​ More detailed measurements
■​ Time → initiation, inspection, per item
■​ Drawing and writing → start, clustering, neglect
○​ More easily tailored to specific needs
○​ Ease of use
○​ Reduces human error
○​ Mimics everyday situations → measures everyday function
○​ Remote and portable testing




●​ Disadvantages of NCATs
○​ Norm data not directly transferable → validity and reliability need to be proven
○​ Technical requirements
○​ Training for clinicians
○​ Cognitive processes possibly differ for digital environment
○​ Cybersickness (can occur in VR)
○​ Novelty costs → adjustment time needed
○​ Privacy issues → data storage
●​ Ecological validity of VR diagnostics? (van der Ham, 2015)
○​ Comparison of VR validity in three settings
■​ Real → with locomotion (able to move around in building)
■​ Hybrid → with locomotion and tablet because they were on an open field
■​ Virtual → no locomotion, fully VR
■​ Virtual+ → no locomotion with compass
○​ Results → condition affected performance selectively
■​ Only in the real and hybrid condition the
performance remained at the same high level
■​ Landmark route knowledge was unaffected
■​ Locomotion benefits survey knowledge
○​ Conclusion → virtual reality is not always ecologically
valid

Get to know the seller

Seller avatar
Reputation scores are based on the amount of documents a seller has sold for a fee and the reviews they have received for those documents. There are three levels: Bronze, Silver and Gold. The better the reputation, the more your can rely on the quality of the sellers work.
lindej03 Universiteit Leiden
Follow You need to be logged in order to follow users or courses
Sold
47
Member since
3 year
Number of followers
5
Documents
22
Last sold
4 days ago

3.3

11 reviews

5
2
4
4
3
2
2
1
1
2

Recently viewed by you

Why students choose Stuvia

Created by fellow students, verified by reviews

Quality you can trust: written by students who passed their tests and reviewed by others who've used these notes.

Didn't get what you expected? Choose another document

No worries! You can instantly pick a different document that better fits what you're looking for.

Pay as you like, start learning right away

No subscription, no commitments. Pay the way you're used to via credit card and download your PDF document instantly.

Student with book image

“Bought, downloaded, and aced it. It really can be that simple.”

Alisha Student

Frequently asked questions