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Exam (elaborations)

CEN FINAL EXAM 2 VERSIONS AND PRACTICE EXAM

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CEN FINAL EXAM 2 VERSIONS AND PRACTICE EXAM

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CEN FINAL EXAM 2 VERSIONS AND PRACTICE EXAM
QUESTIONS 2024 NEWEST EXAM COMPLETE 500 QUESTIONS
WITH DETAILED VERIFIED ANSWERS (100% CORRECT
ANSWERS) /ALREADY GRADED A+
According to the Design with the Mind in Mind explanation, the human brain has
multiple attention mechanisms, some voluntary and some involuntary. - ANSWER:
True

According to the Design with the Mind in Mind explanation, human attention has
very limited capacity so we focus on our goals and pay little attention to our tools. -
ANSWER: True

According to the Design with the Mind in Mind explanation, performing learned
actions is easy. - ANSWER: True

The manner in which information is displayed has no influence on the user's ability
to locate and focus on the desired information. - ANSWER: False

According to the Design with the Mind in Mind explanation, people learn faster
when practice is frequent, regular, and precise. - ANSWER: True

When designing screens, verbose (wordy) label contents should be implemented
whenever possible. - ANSWER: False

When designing screens, elements that are not usable in the current context should
be invisible instead of grayed out. - ANSWER: False

When designing screens, use color sparingly and appropriately. For sovereign
applications, use light background colors. - ANSWER: True

There is more to an interface than windows, icons, pull-down menus, and mice. It
has to do with the way that you accomplish tasks with a product. - ANSWER: True

When designing screens, use group boxes to provide visual cues about related
information. - ANSWER: True

Scrum is a framework widely used for rapid application development. - ANSWER:
True

Using sketches is a waste of time when planning application. - ANSWER: False

Involving users in the design process can help in managing their expectations and in
building their sense of ownership of the product. - ANSWER: True

, Interactive prototypes are not effective in software development, the best way is to
create one prototype and build the actual software to seed up the development. -
ANSWER: False

System specifications are programming codes implementing the data structures of
the project. - ANSWER: False

Functional specifications are used to acquire user agreement for the project. -
ANSWER: True

When you create a label on your form, setting the auto size property to false will
allow the label to keep the size that is originally drawn. - ANSWER: True

In Visual Studio items such as list boxes, labels, check boxes and buttons located in
the toolbar are called Controls. - ANSWER: True

You can safely rename a form by right-clicking on it in Solution explorer and choosing
rename. - ANSWER: True

The extension for the container that Visual Studio stores a project or several
projects' solution is named ".VBS". - ANSWER: False

In GOMS, the input data is the detailed description of a UI, the output is the time it
will take to do it (quantitative). - ANSWER: True

KLM is a better tool for a beginner who needs to figure out how to solve the problem
at hand. - ANSWER: False

One reason to use GOMS could be to become a better designer. - ANSWER: True

Pressing a key is an example of method (M) in GOMS. - ANSWER: False

The letter "S" in GOMS stands for Steps. - ANSWER: False

The KLM (Keystroke-Level Model) identifies keystroke by keystroke basis what a
person is doing. - ANSWER: True

GOMS is not useful in understanding the usability of systems. - ANSWER: False

What is a reason NOT to use GOMS - ANSWER: None of the above

If given a detailed description of a task, GOMS can create a very predictive model of
the task. - ANSWER: True

The O in GOMS stands for Order. - ANSWER: False

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Publisher: 2004 ISBN: 9780757512216 Edition: Unknown

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