Video Game Design Vocabulary Words
Video Game Design Vocabulary Words Computer Science - answerThe study of principles and use of computers; a way of creating projects and solving problems with computers. Computer Program - answerA set of instructions that tell a computer what to do. Asset - answerCharacters, objects, sounds, and visual elements of a game. Sprite - answerA two dimensional (2D) asset. Sequence - answerPutting things in order; predetermined order of steps that the computer will follow. Testing And Debugging - answerFocusing on and finding the problems with the game. Condition - answertells the computer what must occur for certain events to happen; Term for the "IF" line in a code of video game. Event - answerTells the computer when to run a code; Term for the "THEN" line in a code of video game. Randomness - answerUnpredictable or unplanned set of instructions. Loops - answerA repetitive block of code or group of instructions that repeats indefinintly or a specified amount of times. Coordinate System - answerCombination
Geschreven voor
- Instelling
- Video Game
- Vak
- Video Game
Documentinformatie
- Geüpload op
- 15 mei 2024
- Aantal pagina's
- 2
- Geschreven in
- 2023/2024
- Type
- Tentamen (uitwerkingen)
- Bevat
- Vragen en antwoorden
Onderwerpen
-
video game design vocabulary words
Ook beschikbaar in voordeelbundel