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Topic All Things Media Summary of all articles and lectures

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This summary contains all information of the lectures and research papers of the following authors; Nass & Moon, 2000 Gambino et al., 2020 Lombard & Xu, 2021 Xu & Liao, 2020 Sundar, Jia, Waddell, & Huang, 2015 Ellison & Vitak, 2015 Waytz & Gray, 2018 Appel et al., 2020 Stoycheff, Liu, Wibowo, & Nanni, 2017 Valkenburg, 2022 Cumiskey & Ling, 2015 Nowak & Fox, 2018 Van Pinxteren et al., 2020 Ferrara, Varol, Davis, Menczer, & Flammini, 2016 Hoy, 2018 Maréchal, 2016 Yee & Bailenson, 2007 Steuer, 1992 Lee, 2004 Hancock & Bailenson, 2021 Mustak et al., 2023 Broadbent, 2017 Peter & Kühne, 2018 De Graaf & Peter, 2023 Zhao, 2006 Fong, Nourbakhsh, & Dautenhahn, 2003 Dautenhahn, 2007 Fox & Gambino, 2021 Nord et al., 2019 Van Deursen & Mossberger, 2018 Boyd & Crawford, 2012 Shorey & Howard, 2016 Kapoor, S., & Narayanan, 2023 Hancock et al., 2020

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Topic all thing media
Week 1 Introduction
Human-human communication
Human-human communication is the interaction between two or more persons when they talk
to each other face-to-face. Face-to-face communication has a few characteristics.
 Awareness of all involved people
 Mutual co-orientation
 Direct
 Negotiation of meaning (encoding and decoding)
 Reciprocity (there is an exchange of information between the communicator and the
receiver, and these roles can change)
 Process (dynamic, changing), something is constantly going on
 Based on a common code, signs, symbols, and rules of communication
 Multifunctional (communication can have multiple functions than transferring
information)
 Multimodal non-verbal and verbal communication (we are very bad at decoding non-
verbal communication, facial expression, body posture, gesture, etc.)


Computer mediated communication (CMC)
After human-human communication computer mediated communication made its
introduction. This is still human-human communication but then achieved through or with
help of computer technology. This computer-mediated communication also has a few
characteristics, and it can have different forms.
 Mode (text, audio, visual)
 Synchronous (in the moment) or asynchronous (not a quick answer)
 Dyadic (only two persons involved) or group (more than two persons involved)
 Anonymous (not identified) or nonymous (identified with your name)
 Professional/work-related or private


Mass communication
After computer mediated communication, mass communication arose, which is usually
defined by five concepts.
 Public: Everybody has access
 Technologically mediated: There is a medium in between, such as television or radio
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,  Indirect: You cannot communicate with the messenger
 One-sided: The communication only goes one way
 Dispersed audience: The audience is all over the place, but you cannot really see it


Technology
A technology is a manner of accomplishing a task using technical processes, methods, or
knowledge.


Emerging technology
Emerging technology are new technologies, which can have a few characteristics.
 Radical novelty: It could be based on something already existing
 Relatively fast growth: Think of smartphones
 Coherence: It forms to a unified whole, at a certain point things get a common
coherent name, think of social media
 Potential to have prominent impact on socio-economic domains: It will change how
we live our life
 Uncertainty and ambiguity (it can be understood in more than one way) in the
emergence phase


Crucial technological changes
Over time some crucial changes emerged in technology. Six important developments can be
distinguished.
 Computing power increases: The laptops nowadays have much more power than
before
 Mobile connectivity: There is wifi everywhere, we can use technology everywhere at
all times
 Dataifcation: We translate our information into networked information
 Miniaturization of sensors, microphones, and cameras: Everything becomes really
small, almost invisible
 Cloud computing: You do not need to keep everything on the device, instead you can
save it in the cloud
 Progress in artificial intelligence and machine learning




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, The hype cycle for emerging technologies




The hype cycle for emerging technologies is about the expectations we have about new
technologies. The cycle exists of five phases. The technology trigger is where the new
technology is discovered. Then the peak of inflated expectations, where we expect way too
much of the new technology. This is followed by trough of disillusionment, where we no
expectations at all. The slope of enlightment bring back our focus to reality and makes us
want to discover what we can really do with the new technology. Ten the plateau of
productivity sets in. We tend to overestimate new technologies.


Innovations
An innovation is a new method, idea, product, etc. There are a few things that can be taken
into consideration if we think about what makes an innovation successful.
 Relative advantage: The innovation should give an advantage
 Compatibility: The innovation should not be totally new, it should be compatible with
what is done before
 Complexity: It should be easy to learn, not too complex to use
 Trialability: You want to try it out
 Observability: You want to observe it, to see whether it is successful for others and
yourself


Adopters to innovations
People adapt to these innovations on a different speed. Some people are ready at the start of
the innovation, others need some time to adapt. There are a few typologies of different

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