100% satisfaction guarantee Immediately available after payment Both online and in PDF No strings attached 4.2 TrustPilot
logo-home
Summary

Summary: Business, Technology & Innovation (825036-B-6)

Rating
-
Sold
1
Pages
19
Uploaded on
04-01-2023
Written in
2021/2022

This is a summary (2021) of the course Business, Technology & Innovation (825036-B-6) from the study program Communication- and Information Sciences (CIS) of Tilburg University.

Institution
Course










Whoops! We can’t load your doc right now. Try again or contact support.

Written for

Institution
Study
Course

Document information

Uploaded on
January 4, 2023
Number of pages
19
Written in
2021/2022
Type
Summary

Subjects

Content preview

SAMENVATTING BUSINESS, TECHNOLOGY & INNOVATION (825036-B-6)
CIW JAAR 2 SEMESTER 1 (2021) - COLLEGES 2 T/M 9, 11, 12, 13

HOORCOLLEGE 2


Invention vs innovation
 Invention: the creation of a thing or ability for the first time
 Innovation: using that thing/ability to create impact  the process of
applying/implementing something new and useful (what can people do
with it, why is it useful and how people can use it (in the market)?)
Innovation process

1. Exploration: getting ideas/thinking of solutions etc.
- Trigger events: trigger innovations in organizations  competitors, creativity etc.
- Idea triggers: idea developed in the organization  lone ranger (individual), R&D (research &
development), open innovation (invite others)
2. Exploitation
- Business model
3. Diffusion
- Innovation spread

Innovation

 Group process
 Idea  object  practice
 1000-100-10-rule: 1000 ideas, 100 useable, 10 concepts, 1 product
 Innovation funnel: process from ideation to practice  from many ideas to few innovations
in practice
 Innovations don’t need to be a physical product: finance, process, offering (product
performance etc.), delivery (customer experience etc.) innovations

Innovation types

1. Product/service innovation: clearly defined product/service, brings incremental or disruptive
change, requires an existing market (for example: supermarket delivery services)
2. Process innovation: the application or introduction of a new technology or method for doing
something that helps an organization remain competitive and meet customer demands (for
example: Netflix)
3. Business model innovation  ways to make money
4. Paradigm innovation  redo organization’s strategy

Dichotomous typologies: incremental vs disruptive/radical innovations

,Matrix typology – Abernathy & Clark (1985)




 Niche: disrupts new market & conserves existing technology
 Revolutionary: conserves existing market & disrupts new technology
 Architectural: disrupts both new ones
 Regular: conserves both existing ones

Closed vs open innovations

 Closed innovation  smart people work for us, discover it ourselves to be the first to bring it
to the market, if we create the most and best ideas we will win
 Open innovation  not only smart people also bright workers in the company, we don’t
have to originate the research to profit from it, if we make the best use of internal and
external ideas we will win (for example: crowdsourcing)

Crowdsourcing

 Crowdsourcing: special type of user innovation in that it is usually based on large group of
people who can contribute  it is involving potentially in the world to do innovation for you.
You have a question that you want to solve, which you put out and you hope somebody will
solve it.
 Types:
- Knowledge discovery & management: gathering and processing info into something new
(for example: Wikipedia)
- Broadcast search: finding a single specialist/solution to the problem
- Peer-vetted creative production: creating something new with the help of an audience (for
example: crowdfunding)
- Distributed human intelligence tasking: processing data through humans that computers
can’t do

HOORCOLLEGE 3

, S-curves

 S-curves: explain when you’ve reached the limit of technology
 S-shape: first it takes a lot of effort to get it off the ground  you have to invest a lot of
money  when it’s introduced it gets easier  a lot of people adopt it  endstage: it get’s
more and more harder to innovate
 A new innovation can start a new S-curve and replace the old one




Diffusion of innovation

 Rogers 
diffusion: the
process by
which an
innovation is
communicated through certain channels over time along the members of a
social system
 Critical mass/chasm: There is a chams because early adaptors are really
enthusiastic about technology (they think it’s cool), early majority are way
more pragmatic (the use the innovation because it’s useful, this is also
the case with late majority and laggards, there are more sceptical people).
 Hype cycle: Diffusion/innovation process that sees innovation not as a
linear process but as an adoption process with ups and downs. It also
attaches a time period to each innovation until plateau of productivity is
reached.




Diffusion:
$8.41
Get access to the full document:

100% satisfaction guarantee
Immediately available after payment
Both online and in PDF
No strings attached

Get to know the seller
Seller avatar
juliacarol

Get to know the seller

Seller avatar
juliacarol Tilburg University
Follow You need to be logged in order to follow users or courses
Sold
6
Member since
3 year
Number of followers
5
Documents
8
Last sold
1 year ago

0.0

0 reviews

5
0
4
0
3
0
2
0
1
0

Recently viewed by you

Why students choose Stuvia

Created by fellow students, verified by reviews

Quality you can trust: written by students who passed their tests and reviewed by others who've used these notes.

Didn't get what you expected? Choose another document

No worries! You can instantly pick a different document that better fits what you're looking for.

Pay as you like, start learning right away

No subscription, no commitments. Pay the way you're used to via credit card and download your PDF document instantly.

Student with book image

“Bought, downloaded, and aced it. It really can be that simple.”

Alisha Student

Frequently asked questions