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Samenvatting Object Oriented Programming

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In dit document staat de cursus Object Oriented Programming samengevat. De cursus is gebaseerd op het boek "Zie Scherper" van Tim Dams en vat alles duidelijk en overzichtelijk samen tot een geheel. In deze samenvatting komen concepten zoals objecten, klasses, methodes, overerving, polymorfisme, interfaces, lists, arrays en een intro tot Git aan bod. Hopelijk helpt dit bij het studeren. Veel succes!

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Electronica-ICT




OBJECT ORIENTED
PROGRAMMING




Float like a butterfly, see sharp like an eagle

,Object Oriented Programming Elektronica-ICT


Inhoudstabel
Voorwoord ....................................................................................................................... 3
H1: Klassen en objecten .................................................................................................... 4
1.1 OOP Introductie............................................................................................................................. 4
1.2 Klassen en objecten in C# .............................................................................................................. 4
1.3 Methoden en acces modifiers ....................................................................................................... 4
1.4 Properties ...................................................................................................................................... 5
H2: Geheugenmanagement bij klassen .............................................................................. 7
2.1 Objecten en methoden ................................................................................................................. 7
2.2 Stack en Heap ................................................................................................................................ 7
2.3 Null en NullReferenceException .................................................................................................... 8
H3: Advanced klassen en objecten .................................................................................... 9
3.1 Default contructors ....................................................................................................................... 9
3.2 Object Initializer Syntax ................................................................................................................. 9
3.3 Static ............................................................................................................................................ 10
H4: Arrays en klassen ...................................................................................................... 10
4.1 Arrays van objecten ..................................................................................................................... 10
4.2 Foreach en var ............................................................................................................................. 11
4.3 List ............................................................................................................................................... 11
4.4 Dictionary .................................................................................................................................... 12
H5: Overerving................................................................................................................ 12
5.1 Introductie ................................................................................................................................... 12
5.2 Constructors bij overerving ......................................................................................................... 13
5.3 Virtual en override....................................................................................................................... 15
5.4 Base keyword .............................................................................................................................. 15
H6: Advanced overerving ................................................................................................ 15
6.1 System.Object.............................................................................................................................. 15
6.2 Abstract ....................................................................................................................................... 16
H7: Compositie ............................................................................................................... 17
7.1 Heeft-een relatie ......................................................................................................................... 17
7.2 Aanduiding................................................................................................................................... 17
7.3 In de praktijk ................................................................................................................................ 17
7.4 Heeft-meerdere relatie ............................................................................................................... 18
H8: Polymorfisme ........................................................................................................... 19
8.1 Introductie polymorfisme............................................................................................................ 19


1

, Object Oriented Programming Elektronica-ICT

8.2 Is en As keywords ........................................................................................................................ 19
8.3 Objecten vergelijken: alles komt samen ..................................................................................... 20
H9: Interfaces ................................................................................................................. 21
9.1 Introductie interfaces .................................................................................................................. 21
9.2 Interfaces in de praktijk ............................................................................................................... 23
9.3 Final chapter: alles komt samen.................................................................................................. 23
APPENDIX: Basiskennis ................................................................................................... 26
Arrays................................................................................................................................................. 26
Strings ................................................................................................................................................ 27
APPENDIX: Git ................................................................................................................ 28
Inleiding ............................................................................................................................................. 28
File lifecycle ....................................................................................................................................... 28
Overzicht van werking ....................................................................................................................... 29




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