,Chapter 1: An Overview of Computers and Programming Languages
TRUE/FALSE
1. PC stands for program control.
ANS: F PTS: 1 REF: 3
2. The basic commands that a computer performs are input (get data), output (display result), storage,
and performance of arithmetic and logical operations.
ANS: T PTS: 1 REF: 3
3. The term RAM refers to random access and memorize.
ANS: F PTS: 1 REF: 4
4. Arithmetic and logical operations are carried out inside the
CPU ANS: T PTS: 1 REF: 4
5. Main memory is directly connected to the CPU.
ANS: T PTS: 1 REF: 4
6. When the computer is turned off, everything in secondary memory is lost.
ANS: F PTS: 1 REF: 5
7. The devices that feed data and programs into computers are called output devices.
ANS: F PTS: 1 REF: 5
8. Information stored in main memory must be transferred to some other device for permanent storage.
ANS: T PTS: 1 REF: 5
9. The device that stores information permanently (unless the device becomes unusable or you
change the information by rewriting it) is called primary storage.
ANS: F PTS: 1 REF: 5
10. A monitor and secondary storage are examples of input devices.
ANS: F PTS: 1 REF: 5
11. Examples of output devices are the mouse and secondary storage.
ANS: F PTS: 1 REF: 5
12. The operating system monitors the overall activity of the computer and provides services such
as memory management, input/output activities, and storage management.
, ANS: T PTS: 1 REF: 6
13. Word processors are examples of system programs.
ANS: F PTS: 1 REF: 6
14. The operating system has a special program that organizes secondary storage so that you
can conveniently access information.
ANS: T PTS: 1 REF: 6
15. Analog signals represent information with a sequence of 0s and 1s.
ANS: F PTS: 1 REF: 6
16. A computer program to play a game is an example of an application program.
ANS: T PTS: 1 REF: 6
17. A sequence of 0s and 1s is sometimes referred to as binary code.
ANS: T PTS: 1 REF: 6
18. The ASCII data set consists of 127 characters.
ANS: F PTS: 1 REF: 7
19. The machine language of one machine is the same as the machine language of another machine.
ANS: F PTS: 1 REF: 8
20. In assembly language, an instruction is an easy-to-remember form called a mnemonic.
ANS: T PTS: 1 REF: 8
21. Assembly language, COBOL, Pascal, C, C++, and Java are all high-level languages.
ANS: F PTS: 1 REF: 9
22. The command that does the linking on Visual C++ 2008 Express and Visual Studio .Net is Make
or Remake.
ANS: F PTS: 1 REF: 12
23. When you compile your program, the compiler identifies the logic errors and suggests how to
correct them.
ANS: F PTS: 1 REF: 12
24. Programming is a process of problem solving.
ANS: T PTS: 1 REF: 12
, 25. To develop a program to solve a problem, you start by analyzing the problem.
ANS: T PTS: 1 REF: 13
26. The structured design approach is also known as modular programming.
ANS: T PTS: 1 REF: 20
27. In object-oriented design, a program is a collection of interacting objects.
ANS: T PTS: 1 REF: 21
28. C++ programs have always been portable from one compiler to another.
ANS: F PTS: 1 REF: 22
MULTIPLE CHOICE
1. Several categories of computers exist, such as .
a. microframe, midframe, and miniframe
b. midsize, microframe, and mainframe
c. mainsize, midsize, and microsize
d. mainframe, midsize, and micro
ANS: D PTS: 1 REF: 3
2. The basic commands that a computer performs are , and performance of arithmetic and
logical operations.
a. input, file, list c. input, output, storage
b. output, folder, storage d. storage, directory, log
ANS: C PTS: 1 REF: 3
3. Main memory is called .
a. read only memory c. read and write memory
b. random access memory d. random read only memory
ANS: B PTS: 1 REF: 4
4. The is the brain of the computer and the single most expensive piece of hardware in
your personal computer.
a. MM c. RAM
b. ROM d. CPU
ANS: D PTS: 1 REF: 4
5. Main memory is an ordered sequence of items, called .
a. pixels c. memory cells
b. registers d. addresses
ANS: C PTS: 1 REF: 4
6. The devices that feed data and programs into computers are called devices.
a. entry c. output
b. input d. secondary
TRUE/FALSE
1. PC stands for program control.
ANS: F PTS: 1 REF: 3
2. The basic commands that a computer performs are input (get data), output (display result), storage,
and performance of arithmetic and logical operations.
ANS: T PTS: 1 REF: 3
3. The term RAM refers to random access and memorize.
ANS: F PTS: 1 REF: 4
4. Arithmetic and logical operations are carried out inside the
CPU ANS: T PTS: 1 REF: 4
5. Main memory is directly connected to the CPU.
ANS: T PTS: 1 REF: 4
6. When the computer is turned off, everything in secondary memory is lost.
ANS: F PTS: 1 REF: 5
7. The devices that feed data and programs into computers are called output devices.
ANS: F PTS: 1 REF: 5
8. Information stored in main memory must be transferred to some other device for permanent storage.
ANS: T PTS: 1 REF: 5
9. The device that stores information permanently (unless the device becomes unusable or you
change the information by rewriting it) is called primary storage.
ANS: F PTS: 1 REF: 5
10. A monitor and secondary storage are examples of input devices.
ANS: F PTS: 1 REF: 5
11. Examples of output devices are the mouse and secondary storage.
ANS: F PTS: 1 REF: 5
12. The operating system monitors the overall activity of the computer and provides services such
as memory management, input/output activities, and storage management.
, ANS: T PTS: 1 REF: 6
13. Word processors are examples of system programs.
ANS: F PTS: 1 REF: 6
14. The operating system has a special program that organizes secondary storage so that you
can conveniently access information.
ANS: T PTS: 1 REF: 6
15. Analog signals represent information with a sequence of 0s and 1s.
ANS: F PTS: 1 REF: 6
16. A computer program to play a game is an example of an application program.
ANS: T PTS: 1 REF: 6
17. A sequence of 0s and 1s is sometimes referred to as binary code.
ANS: T PTS: 1 REF: 6
18. The ASCII data set consists of 127 characters.
ANS: F PTS: 1 REF: 7
19. The machine language of one machine is the same as the machine language of another machine.
ANS: F PTS: 1 REF: 8
20. In assembly language, an instruction is an easy-to-remember form called a mnemonic.
ANS: T PTS: 1 REF: 8
21. Assembly language, COBOL, Pascal, C, C++, and Java are all high-level languages.
ANS: F PTS: 1 REF: 9
22. The command that does the linking on Visual C++ 2008 Express and Visual Studio .Net is Make
or Remake.
ANS: F PTS: 1 REF: 12
23. When you compile your program, the compiler identifies the logic errors and suggests how to
correct them.
ANS: F PTS: 1 REF: 12
24. Programming is a process of problem solving.
ANS: T PTS: 1 REF: 12
, 25. To develop a program to solve a problem, you start by analyzing the problem.
ANS: T PTS: 1 REF: 13
26. The structured design approach is also known as modular programming.
ANS: T PTS: 1 REF: 20
27. In object-oriented design, a program is a collection of interacting objects.
ANS: T PTS: 1 REF: 21
28. C++ programs have always been portable from one compiler to another.
ANS: F PTS: 1 REF: 22
MULTIPLE CHOICE
1. Several categories of computers exist, such as .
a. microframe, midframe, and miniframe
b. midsize, microframe, and mainframe
c. mainsize, midsize, and microsize
d. mainframe, midsize, and micro
ANS: D PTS: 1 REF: 3
2. The basic commands that a computer performs are , and performance of arithmetic and
logical operations.
a. input, file, list c. input, output, storage
b. output, folder, storage d. storage, directory, log
ANS: C PTS: 1 REF: 3
3. Main memory is called .
a. read only memory c. read and write memory
b. random access memory d. random read only memory
ANS: B PTS: 1 REF: 4
4. The is the brain of the computer and the single most expensive piece of hardware in
your personal computer.
a. MM c. RAM
b. ROM d. CPU
ANS: D PTS: 1 REF: 4
5. Main memory is an ordered sequence of items, called .
a. pixels c. memory cells
b. registers d. addresses
ANS: C PTS: 1 REF: 4
6. The devices that feed data and programs into computers are called devices.
a. entry c. output
b. input d. secondary