RBT COMPETENCY ASSESSMENT ACADEMIC
PREPARATION MATERIAL
©Direct Measurement - observation of the behavior and recording it as it
occurs
©Behavioral Definitions - operational, includes verbs describing
behavior, objective + unambiguous, does not rely on internal states
(happy, sad), does not use labels (bad or good)
©Operational - describes what the behavior looks like so two
independent observers can recognize + record the same behavior
©Indirect Outcome Recording - measures results that produces an
observable product in the environment. main advantage is that it's easy
to use
©Direct Outcome Recording - instead of relying on memory data is
gathered immediately as the behavior occurs or as it produces results
©Event Recording - behavior is observed continuously throughout the
observation period, and each instance of the behavior is recorded
immediately as it occurs. Must meet two criteria: Does the behavior look
the same every time? Does the behavior have a clear beginning and end?
,©Frequency Recording - used for behaviors that have a clear beginning
and end, tally the number of times the behavior occurs
©Intensity - magnitude or force of response (only record if this is the
aspect of the behavior you are trying to change)
©Duration - how long a behavior persists, should be used if you are
trying to decrease how long a behavior lasts
©Latency - time that occurs between the SD and the response (ex. how
long to respond to a peer's question). You record this when the goal is to
decrease the time between SD and response
©Partial Interval Recording - involves checking off an interval if the
behavior occurs at ANY point within the interval - even if it only
occured for 1 second. You can use this for self-stimulatory behaviors or
behaviors that don't look the same every time. An overexaggeration of
the behavior, you use this method to decrease behavior.
©Whole Interval Recording - involves checking off the interval if the
behavior occurs throughout the WHOLE interval. Use when it is
difficult to tell when the behavior begins or ends, when it occurs at such
a high rate it is difficult to keep count. An under-exaggeration of
behavior, you use this method to increase behavior.
, ©Momentary Time Sampling Recording - data is less representative than
intervals, looking for a behavior's occurrence during a specific part of
the interval and recording if it is occurring at that precise moment. Ex:
setting a timer to go off every minute for a 30 minute interval, only
checking for behavior and marking it down as the timer goes off.
©Reinforcement - follows a behavior that increases that behavior
©Punishment - follows a behavior that decreases that behavior
©Positive Reinforcement - addition of a pleasant stimulus
©Negative Reinforcement - removal of an aversive stimulus
©Positive Punishment - addition of an aversive stimulus
©Negative Punishment - removal of a pleasant stimulus
©Motivating Operations - Variables in the environment that alter the
relative value of a particular reinforcer at a particular time.
©Deprivation - when a person hasn't had access to a particular reinforcer
for a significant period of time, makes it more potent
PREPARATION MATERIAL
©Direct Measurement - observation of the behavior and recording it as it
occurs
©Behavioral Definitions - operational, includes verbs describing
behavior, objective + unambiguous, does not rely on internal states
(happy, sad), does not use labels (bad or good)
©Operational - describes what the behavior looks like so two
independent observers can recognize + record the same behavior
©Indirect Outcome Recording - measures results that produces an
observable product in the environment. main advantage is that it's easy
to use
©Direct Outcome Recording - instead of relying on memory data is
gathered immediately as the behavior occurs or as it produces results
©Event Recording - behavior is observed continuously throughout the
observation period, and each instance of the behavior is recorded
immediately as it occurs. Must meet two criteria: Does the behavior look
the same every time? Does the behavior have a clear beginning and end?
,©Frequency Recording - used for behaviors that have a clear beginning
and end, tally the number of times the behavior occurs
©Intensity - magnitude or force of response (only record if this is the
aspect of the behavior you are trying to change)
©Duration - how long a behavior persists, should be used if you are
trying to decrease how long a behavior lasts
©Latency - time that occurs between the SD and the response (ex. how
long to respond to a peer's question). You record this when the goal is to
decrease the time between SD and response
©Partial Interval Recording - involves checking off an interval if the
behavior occurs at ANY point within the interval - even if it only
occured for 1 second. You can use this for self-stimulatory behaviors or
behaviors that don't look the same every time. An overexaggeration of
the behavior, you use this method to decrease behavior.
©Whole Interval Recording - involves checking off the interval if the
behavior occurs throughout the WHOLE interval. Use when it is
difficult to tell when the behavior begins or ends, when it occurs at such
a high rate it is difficult to keep count. An under-exaggeration of
behavior, you use this method to increase behavior.
, ©Momentary Time Sampling Recording - data is less representative than
intervals, looking for a behavior's occurrence during a specific part of
the interval and recording if it is occurring at that precise moment. Ex:
setting a timer to go off every minute for a 30 minute interval, only
checking for behavior and marking it down as the timer goes off.
©Reinforcement - follows a behavior that increases that behavior
©Punishment - follows a behavior that decreases that behavior
©Positive Reinforcement - addition of a pleasant stimulus
©Negative Reinforcement - removal of an aversive stimulus
©Positive Punishment - addition of an aversive stimulus
©Negative Punishment - removal of a pleasant stimulus
©Motivating Operations - Variables in the environment that alter the
relative value of a particular reinforcer at a particular time.
©Deprivation - when a person hasn't had access to a particular reinforcer
for a significant period of time, makes it more potent