Interdisciplinary Social Sciences
1. What is the impact of social media on youth culture?
o a) It isolates youth from real-world interactions.
o b) It enhances social connections and identity formation.
o c) It has no effect on youth culture.
o d) It only affects youth in urban areas.
2. How has digital technology changed the way youth engage with entertainment?
o a) Youth no longer consume digital entertainment.
o b) Youth now rely exclusively on traditional media like television.
o c) Digital platforms like streaming services and social media allow for on-demand,
interactive, and diverse entertainment options.
o d) Youth only engage in entertainment through video games.
3. What role do influencers play in shaping youth culture today?
o a) Influencers have no influence on youth culture.
o b) They set trends, influence behavior, and often affect values and social norms.
o c) They are only popular with adults.
o d) They only influence fashion choices.
4. Which of the following is a negative effect of digital media on youth?
o a) Increased access to educational resources.
o b) Higher levels of cyberbullying and mental health issues like anxiety and
depression.
o c) Improved communication skills.
o d) Strengthened family relationships.
,5. How has the concept of privacy changed for youth in the digital age?
o a) Privacy has become irrelevant to youth.
o b) Youth are increasingly aware of privacy but share personal information more
freely.
o c) Youth are completely against sharing any information online.
o d) There is no significant change in how youth handle privacy.
6. How do digital platforms influence youth identity development?
o a) They have no influence on youth identity.
o b) Digital platforms help youth explore multiple identities and connect with
diverse cultures and perspectives.
o c) They limit youth to a single identity and culture.
o d) Youth no longer form their identities because of digital platforms.
7. What is a key factor in the relationship between youth culture and technology?
o a) Technology is only used for education and learning.
o b) Technology encourages youth to participate in a globalized world through
virtual communities.
o c) Technology isolates youth and removes social interaction.
o d) Youth no longer use technology for entertainment purposes.
8. What challenge do educators face in relation to youth culture in a digital world?
o a) The ability to access information is too limited.
o b) The difficulty of incorporating digital literacy into the curriculum.
o c) Youth are no longer interested in learning.
o d) Students do not have access to digital devices.
9. How has youth activism been influenced by digital tools and platforms?
o a) Digital platforms have hindered youth activism.
o b) Youth activism has become more powerful, widespread, and organized
through social media and online campaigns.
, o c) Digital tools have no impact on youth activism.
o d) Youth activism is now exclusively about online petitions.
10. Which generation is most associated with the rise of youth culture in a digital world?
o a) Generation X
o b) Baby Boomers
o c) Millennials (Gen Y) and Gen Z
o d) Silent Generation
11. What impact has the digital world had on youth political engagement?
o a) Youth are no longer politically active.
o b) Digital platforms have made youth more politically active and aware.
o c) Youth are less informed about political issues.
o d) Youth rely on traditional media for political information.
12. How does digital media influence youth’s perception of beauty standards?
o a) It has no effect on beauty standards.
o b) It has amplified unrealistic beauty standards through influencers and social
media.
o c) It promotes healthy body images.
o d) It discourages youth from following trends.
13. What is the effect of video games on youth culture?
o a) Video games have no impact on youth culture.
o b) Video games promote violent behavior in youth.
o c) Video games foster a sense of community and teamwork among youth.
o d) Youth have stopped playing video games in favor of other activities.
14. How has digital technology influenced the way youth learn and access knowledge?
o a) Youth now rely solely on traditional textbooks.
o b) Digital technology has made learning more interactive and accessible.
, o c) Youth no longer engage in formal education.
o d) Youth prefer face-to-face learning over digital learning.
15. What does the term "digital native" refer to?
o a) A person who is new to using digital technologies.
o b) A person who has been using digital technology from an early age.
o c) A person who does not use digital technologies.
o d) A person who is skeptical of digital technology.
16. How has digital culture contributed to the global spread of youth subcultures?
o a) Digital culture has isolated subcultures to local communities.
o b) It has allowed youth subcultures to gain global recognition and influence.
o c) Subcultures have become irrelevant in the digital world.
o d) Youth no longer form subcultures in the digital world.
17. Which of the following is a positive effect of youth's increased online presence?
o a) Increased exposure to online scams.
o b) Enhanced ability to learn new skills and gain knowledge.
o c) Increased isolation from real-world communities.
o d) Decreased ability to form meaningful relationships.
18. What is the impact of digital media on youth's mental health?
o a) Digital media has no impact on youth mental health.
o b) Digital media can negatively affect mental health, causing stress, anxiety, and
depression.
o c) Digital media improves mental health by providing support groups.
o d) Mental health issues among youth have decreased with digital media.
19. What is the role of social media in shaping youth's self-esteem?
o a) Social media boosts youth's self-esteem by promoting positivity.