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472 artículos

SCO 113 – Part 4. Game playing ( Artificial Intelligence) : COMPUTER SCIENCE

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 Game playing is not like this.  The opponent introduces uncertainty.  The opponent also wants to win  Game Playing has been studied for a long time  Babbage (tic-tac-toe)  Turing (chess) 

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  • Notas de lectura
  •  • 38 páginas • 
  • por Ben002 • 
  • subido  17-09-2021
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Stuart Russell and Peter Norvig - Artificial Intelligence - A Modern Approach (3rd ed.) (1)

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In our discussion of the rationality of the simple vacuum-cleaner agent, we had to specify the performance measure. the environment, and the agent's actuators and sensors. We group all these under the heading of the task environment. For the acronymically minded, we call PEAS this the PEAS (Performance, Environment, Actuators, Sensors) description. In designing an agent, the first step must always be to specify the task environment as filly as possible The vacuum world was a simple exa...

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  • Notas de lectura
  •  • 1152 páginas • 
  • por Ben002 • 
  • subido  17-09-2021
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SCO 113 – Foundations of Artificial Intelligence : COMPUTER SCIENCE

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Given this scenario different interpretations have been used by different researchers as defining the scope and view of Artificial Intelligence. 1. One view is that artificial intelligence is about designing systems that are as intelligent as humans.  This view involves trying to understand human thought and an effort to build machines that emulate the human thought process.  This view is the cognitive science approach to AI. 2. The second approach is best embodied by the con...

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  • Notas de lectura
  •  • 25 páginas • 
  • por Ben002 • 
  • subido  17-09-2021
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COMPUTER & INFORMATION TECHNOLOGY DEPARTMENT BACHELOR OF SCIENCE IN COMPUTERSCIENCE SCO 113 FOUNDATIONS OF ARTIFICIAL INTELLIGENCE

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AI Course Overview The course provides students with basic knowledge of the theory and practice of Artificial Intelligence as a discipline concerning intelligent agents capable of deciding what to do and doing it. The material covered includes search algorithms, knowledge representation and reasoning, as well as a brief introduction to several sub-fields of AI. The course objectives are: ° To have an appreciation for and understanding of both the achievements of AI and the theor...

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  • Resumen
  •  • 2 páginas • 
  • por Ben002 • 
  • subido  17-09-2021
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Artificial Intelligence (TEST) - COMPUTER SCIENCE

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1. Given the following propositions: p: Peter is driving his own car. a: Andrew is late. m: Max has caught the bus. (a) Write each of the following in symbols: (i) Andrew is late and Peter is driving his own car. (ii) Either Max has caught the bus or else Andrew is late. (iii) Either Peter is driving his own car and Andrew is late or else Max has not caught the bus. (iv) Peter is driving his own car and either Andrew is late or else Max has caught the bus. (v) Max has caught the bus b...

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  • Examen
  •  • 1 páginas • 
  • por Ben002 • 
  • subido  17-09-2021
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business data communications and networking 11th edition-1 : computer science

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The Internet is one of the most important developments in the history of both information systems and communication systems because it is both an information system and a communication system. The Internet was started by the U.S. Department of Defense in 1969 as a network of four computers called ARPANET. Its goal was to link a set of computers operated by several universities doing military research. The original network grew as more computers and more computer networks were linked to it. ...

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  • Notas de lectura
  •  • 590 páginas • 
  • por Ben002 • 
  • subido  17-09-2021
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SCO 103 OBJECT-ORIENTED PROGRAMMING I : COMPUTER SCIENCE

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8,17 €
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The objective of the course is to enable the student apply a high level language for solution of simple scientific problems, and for this purpose to manipulate the inputs/outputs of a computer Programme using Object Oriented Programming Techniques. Objectives At the end of the course a student is expected to: • Know all the high level language representation of mathematical functions • effectively use the different data types and variables, viz., numbers, character, and logical variable...

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  • Resumen
  •  • 1 páginas • 
  • por Ben002 • 
  • subido  17-09-2021
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java introductory materials : COMPUTER SCIENCE

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Java is platform independent. This means that it will run on just about any operating system. So whether your computer runs Windows, Linux, Mac OS, it's all the same to Java! The reason it can run on any operating system is because of the Java Virtual Machine. The Virtual Machine is a programme that processes all your code correctly. So you need to install this programme (Virtual Machine) before you can run any Java code. Java is owned by a company called Sun Microsystems, so you need to head ...

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  • Notas de lectura
  •  • 157 páginas • 
  • por Ben002 • 
  • subido  17-09-2021
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Introduction to Object Oriented Programming : COMPUTER SCIENCE

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It is a type of programming in which programmers define not only the data type of a data structure, but also the types of operations (functions) that can be applied to the data structure. In this way, the data structure becomes an object that includes both data and functions. In addition, programmers can create relationships between one object and another. For example, objects can inherit characteristics from other objects. One of the principal advantages of object-oriented programming techniqu...

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  • Notas de lectura
  •  • 5 páginas • 
  • por Ben002 • 
  • subido  17-09-2021
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