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Unit 17: 2D & 3D Graphics - Assignment 2 - Developing 2D & 3D Graphics

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This document received DISTINCTION covering aims: P3, P4, P5, P6, M2, M3, D2, D3in unit 17 : 2D & 3D Graphics in Pearson's BTEC level 3 course in Information Technology. Note: This document should ONLY be used for inspiration and all buyers should adhere to guidelines that are in place to avoid potential plagiarism. It covers various topics including: Plan: Purpose, requirements and target audience, sketches, mood boards Market research: Already existing solutions, methods of creating 3D models Development: Tools used to create 2D graphics; filters, blurring, layer duplicating and merging etc. Tools used to create 3D graphics; Geometric models, scaling, bevelling, extrusion, lighting etc. Review, optimisation, evaluations and time management/scheduling. Any feedback and/or constructive criticism regarding this document would be appreciated - all people who give feedback will get 25% any documents/bundles they purchase in the future.

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,Contents
Time management for design 4

Time management for development 5

Client brief -What is the project? 6

Design 6
Purpose 6
Requirements 7
Target audience 7

Market Research - 2D graphic 8
Banners used for games aimed at children 8
Banner used for film entertainment 10
Banners used for games within the target audience age range 12
How are elements of these banners going to be used for this project? 13

Planning - Ideas - 2D Graphic 14
Brainstorming options - 2D banner 14

Research - 3D graphic - process planning 16
3D Graphic using box modelling 16
3D graphic using sculpting 17
How is this project research going to affect decisions made for this project? 19

Visual themes and aesthetics 21
Mood Boards 21

Legal and ethical considerations 23
Compatibility 23

File Formats 24
2D graphic 24
3D graphics 24
File naming conventions and storage location 24

Software requirements 25

Hardware requirements 25

What will the 2D graphic be? 26
2D Design drawings 27

What will the 3D graphic be? 28
Design drawings 29

Feedback for designs 30
First response 30
Changes based on feedback 31
3D brainstorming 31

, 3D graphic mind map 32
2D graphic mind map 33
Second response 34
Changes based on feedback 35
3D graphic coloured drawings 35
2D graphic coloured drawings 36

Tools and techniques used in the graphics 40
2D graphic 40
Filter - adding noise 41
Blurring 42
Duplicating layers 43
Merging layers 44
Filter - cloud effect 45
Brush tool 46
Brush tool - Opacity 47
Complete background demonstrating all previous tool used 48
Shape tools - Ellipse 48
Layer styling - gradient overlay 50

3D graphic 50
Geometric models 51
Scaling 53
Beveling 54
Extrusion 55
Lighting 57
Texturing 57
Virtual camera 59
Rendering 60

Reviewing and evaluating graphics 61

2D graphic 61
Does the graphic meet the client brief? 61
Reviewing legal and ethical constraints in the graphic 62
Technical constraints 63
Strengths and weaknesses 64
Strengths 64
Weaknesses 64
Conclusion on 2D graphic 64

3D graphic 64
Does the graphic meet the client requirements? 64
Reviewing legal and ethical constraints in the graphic 64
Technical constraints 65
Strengths and weaknesses 65
Strengths 65

, Weakness 65
Conclusion on 3D graphic 65

Evaluating my professionalism and time management 66

Optimisation based on client review 67
2D graphic 67
Client response 67
Changes made to the 2D graphic 68
Alternative text 1 69
Alternative text 2 69
Alternative text 3 69
Before and after 70
3D graphic 71
Client response 71
Changes made to the 3D graphic 72
Before and after 73

How do the optimised graphics meet the clients requirements and brief? 76
2D graphic 76
3D graphic 76

References 78




Time management for design

Task Estimated Estimated Estimated Complet Actual Actual Actual Notes
start date finish date no. days ed? start finish no. *
days

Document information

Study Level
Uploaded on
June 23, 2023
Number of pages
79
Written in
2022/2023
Type
Essay
Professor(s)
Unknown
Grade
A+
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