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GCSE COMPUTER SCIENCE Paper 1 Computational thinking and programming skills – Python 2024

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GCSE COMPUTER SCIENCE Paper 1 Computational thinking and programming skills – PythonGCSE COMPUTER SCIENCE Paper 1 Computational thinking and programming skills – Python

Instelling
GCSE COMPUTER SCIENCE
Vak
GCSE COMPUTER SCIENCE

Voorbeeld van de inhoud

PMT




Please write clearly in block capitals.

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I declare this is my own work.



GCSE
COMPUTER SCIENCE
Paper 1 Computational thinking and programming skills – Python

Friday 19 May 2024 Afternoon Time allowed: 2 hours
Materials
• There are no additional materials required for this paper. For Examiner’s Use
• You must not use a calculator.
Question Mark
Instructions 1
• Use black ink or black ball-point pen. Use pencil only for drawing.
2–3
• Answer all questions.
• You must answer the questions in the spaces provided. 4–5
• If you need extra space for your answer(s), use the lined pages at the end of 6–7
this book. Write the question number against your answer(s).
• Do all rough work in this book. Cross through any work you do not want 8–9
to be marked. 10–11
• Questions that require a coded solution must be answered in Python. 12
• You should assume that all indexing in code starts at 0 unless stated otherwise.
13–14
15
Information
The total number of marks available for this paper is 90. 16

TOTAL
Advice
For the multiple-choice questions, completely fill in the lozenge alongside the appropriate answer.
CORRECT METHOD WRONG METHODS

If you want to change your answer you must cross out your original answer as shown.
If you wish to return to an answer previously crossed out, ring the answer you now wish to select as
shown.



* Jun2485251B01*
IB/G/Jun23/E11 8525/1B

, PMT

2
Do not write
outside the
Answer all questions. box




0 1 Figure 1 shows an algorithm, represented using pseudo-code, which assigns a
different value to four variables.

Figure 1

country  'United States of America'
state  'California'
city  'San Francisco'
landmark  'Alcatraz Island'


0 1 . 1 Define the term algorithm.
[2 marks]




0 1 . 2 The variable x is assigned a value using the statement:

x  LEN(state)

Using Figure 1, what is the value of x?

Shade one lozenge.
[1 mark]


A 1

B 5

C 10

D 12




*02*
IB/G/Jun23/8525/1B

, PMT

3

Do not write
outside the
0 1 . 3 What is the result of concatenating the contents of the variables city and box

landmark in Figure 1?

Shade one lozenge.
[1 mark]


A San Francisco Alcatraz Island

B San Francisco,Alcatraz Island

C San Francisco, Alcatraz Island

D San FranciscoAlcatraz Island



0 1 . 4 The subroutine SUBSTRING extracts characters from a given string.

For example, SUBSTRING(3, 5, 'Computing') would return put

The variable y is assigned a value using the statement:

y  SUBSTRING(4, 7, landmark)

Using Figure 1, what is the value of y?

Shade one lozenge.
[1 mark]


A Alca

B Atra

C land

D traz



Question 1 continues on the next page




Turn over ►


*03*
IB/G/Jun23/8525/1B

, PMT

4
Do not write
outside the
Figure 1 has been included again below. box



Figure 1

country  'United States of America'
state  'California'
city  'San Francisco'
landmark  'Alcatraz Island'


0 1 . 5 The subroutine POSITION finds the first position of a character in a string.

For example, POSITION('Computing', 'p') would return 3

The variable z is assigned a value using the statement:

z  POSITION(landmark, 't')

Using Figure 1, what value is assigned to z?

Shade one lozenge.
[1 mark]


A –1

B 3

C 4

D 5 6




*04*
IB/G/Jun23/8525/1B

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Instelling
GCSE COMPUTER SCIENCE
Vak
GCSE COMPUTER SCIENCE

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Geschreven in
2024/2025
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