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Voorbeeld 4 van de 46 pagina's
Samenvatting

Samenvatting - Integrated Regenerative Design (B-KUL-AM0010)

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Voorbeeld 4 van de 46 pagina's

uitgebreide samenvatting van het vak aangevuld met eigen notities. Elk project en voorbeeld word behandel en uitgelegd maar schets ook een zeer goed algemeen beeld. Bevat alles dat in de les is behandeld.

Voorbeeld van de inhoud

01 Introduction


1. Why this course exists
The course Integrated Regenerative Design is positioned at the core of the KU Leuven
master programme and connects design studios, optionals and technical knowledge into
a single systemic worldview

Architecture is no longer treated as isolated buildings, but as part of interlinked material,
social and ecological systems operating across scales from materials to the planet.

The learning objectives are threefold:
students must learn to

1. critically reflect on how architecture affects planetary and social health,
2. understand humans and economies as part of nature, and
3. master the concepts and tools of regenerative design that actively restore
ecosystems instead of merely reducing damage

The evaluation reflects this ambition. Two thirds of the grade comes from a multiple-choice
exam testing all lecture content, and one third from active participation, meaning you must
actively contribute knowledge and insight on MS Teams throughout the semester

To structure architectural thinking, the course uses the layered building model:
from materials → structure → skin → services → spaces → users → surroundings → planet.
This allows designers to see how decisions at one layer influence the entire system.


2. What is regenerative design?
The word regenerative originates from medicine and biology. It means the ability of a living
system to restore itself. In the lecture three meanings are defined:

1. A living organism: the renewal of tissues or organs after damage
2. A place: improving a neighbourhood or city so it becomes more active, inclusive and
thriving
3. An ecosystem: restoring the ecological health of forests, wetlands or landscapes

In architecture, regenerative design means moving beyond sustainability.

Sustainable design tries to be less bad:
it reduces energy use, emissions and waste and aims for net-zero.

,Regenerative design aims to be net-positive:
it restores ecosystems, builds social health, and replenishes natural resources instead of
only minimising damage.

This shift is visualised in the lecture diagram: architecture moves from
Business As Usual → Reduce → Avoid → Restore → Regenerate,
which corresponds to moving from ecological loss to ecological gain.

So regenerative design is defined as:

“An approach in which human systems are designed to co-exist and co-evolve with natural
systems, ensuring planetary and social health.”


3. Sustainable vs regenerative — real examples
Three examples show the difference:

Sea Vegetable (Japan) grows seaweed in the ocean and on land. This does two things
simultaneously:
it absorbs CO₂ and supports marine biodiversity. That is regenerative, because it actively
improves ecosystems.

Kamikatsu (Japan) is a zero-waste town that sorts waste into 45 categories and recycles
over 80%.
This is sustainable because it reduces harm.
But the community engagement it creates—people working together and valuing their
environment—is regenerative.

ReforesTerra (Brazil) restores 2,000 hectares of forest on degraded farmland.
Beyond carbon storage, it improves water cycles, biodiversity and local well-being, which is
fully regenerative


4. Why does regenerative design matter? The planetary crisis
The lecture frames Earth as a living patient. Scientists identified nine planetary
boundaries that keep the planet stable: climate, biodiversity, water, land, nutrients,
chemicals, ozone, aerosols and oceans.

By 2023, six of these nine boundaries have been crossed, meaning Earth is no longer in a
safe operating space.

This marks the Anthropocene: a geological era in which human activity shapes Earth systems
more than natural forces

The photographer Edward Burtynsky documents this through images of waste mountains,
mines, deforestation and industrial landscapes. These images make visible what normally
remains hidden: the physical footprint of civilisation.



2

,5. The human-ecological emergency
The panel discussion provides shocking facts:

• 1.2 billion people lack waste collection, so waste is burned or dumped
• Cities occupy only 2% of land but consume over 70% of resources
• 1.6 billion people lack adequate housing
• Agriculture uses 70% of global freshwater
• Only 15% of coastal areas remain ecologically intact
• Wildlife populations declined 73% in 50 years
• Global CO₂ emissions reached 38 billion tonnes in 2024
• 500,000 tons of microplastics enter oceans yearly
• 1 ton of lithium needs 500,000 liters of water
• Rich countries use 27 tons of materials per person, poor countries only 2
• The construction sector alone uses 50% of extracted materials, 30% of water, and
produces 30% of waste.

This means architects are not neutral designers: the built environment is one of the largest
drivers of ecological breakdown.


6. The economic system behind the crisis
The root cause is an economy based on continuous GDP growth. GDP measures the total
value of goods and services, but ignores ecological and social health.

Already in 1972, The Limits to Growth showed that exponential growth on a finite planet
leads to collapse.

The key question becomes:
Can human well-being be decoupled from resource consumption and environmental
destruction?

One pathway is the circular economy, using recycled materials instead of extracting new
ones.
A deeper transformation is the regenerative economy, which generates value by restoring
ecosystems and growing materials.

This is where material effectiveness becomes crucial:
materials must not only perform technically, but must also produce positive ecological
outcomes.

Kate Raworth’s Doughnut Economics provides the framework:
a safe space between social needs and planetary boundaries, where societies can thrive
without overshooting Earth’s limits.




3

, 7. Who can drive change?
Three actors shape the transition:

Policymakers set rules and incentives, but are constrained by political pressure.
Companies can innovate, but are often trapped by price competition.
Citizens—including architects—are powerful because values, behaviour and
participation influence both politics and markets.

This connects to the idea of sufficiency: living well with less space, fewer materials, but
more shared value, such as co-housing and collective infrastructure.


8. Regenerative design across scales
The course is organised by scale:
Planet → Region → City → Building → Layers → Materials.

Examples include:
• New Zealand’s Whanganui River, which was given legal rights as a living entity
• Rotterdam’s green infrastructure, buffering floods and droughts
• Schools and buildings integrating ecosystems
• Mycelium-based materials, grown from fungi and waste streams

This shows that regeneration must happen from territorial governance to microscopic
material design.


9. The three core principles
Regenerative design always works with three interconnected lenses:


1. Designing with and for Nature

Learn from biology, use living materials, treat ecosystems as infrastructure, design for
decomposition and more-than-human life.

2. Designing with and for Places

Respond to local conditions, integrate rather than segregate, regenerate land, clean
pollution and connect architecture to stewardship.


3. Designing with and for People

Create healthy communities, use participatory democracy, respect indigenous knowledge,
ensure environmental justice and protect the commons.




4

Inhoudsopgave

  1. 01 01 Introduction 1
    1. 1. Why this course exists 1
    2. 2. What is regenerative design? 1
    3. 3. Sustainable vs regenerative — real examples 2
    4. 4. Why does regenerative design matter? The planetary crisis 2
    5. 5. The human-ecological emergency 3
    6. 6. The economic system behind the crisis 3
    7. 7. Who can drive change? 4
    8. 8. Regenerative design across scales 4
    9. 9. The three core principles 4
    10. 10. Systemic regenerative design 5
  2. 02 02 Bioregional thinking: Luma Arles 5
    1. 1. From global architecture to bioregional thinking 5
    2. 2. LUMA Arles and Atelier LUMA 5
    3. 3. The four-step bioregional method 6
    4. 4. Mapping the bioregion 7
    5. 5. Example: Reed in Denmark 7
    6. 6. Growing materials from waste 8
    7. 7. The Atelier LUMA building as a bioregional prototype 9
    8. 8. What is a bioregion? 10
    9. 9. Scaling up: recipes, not products 11
    10. 10. Politics, money and the architect 11
  3. 03 03 Urban Systems 11
    1. 1. From village to city: scale and complexity 11
    2. 2. Water as the primary urban lever 12
    3. 3. Case study: Mexico City – The Thirsty City 12
    4. 4. Flanders as a sponge 12
    5. Sponge cities and villages aim to make urban areas function like a sponge by letting rainwater infiltrate into the ground instead of draining into sewers. This is done by depaving streets, creating green-blue networks and open swales, and using water plazas or parks to temporarily store and slowly absorb rainwater. Having visible water in town centers improves biodiversity, cools the city and makes urban life more pleasant. 13
    6. In Flanders this is urgent, because only about a quarter of rainfall currently infiltrates into the soil due to paving, drainage and degraded soils with low organic matter. To help rainwater soak back into the ground, Flanders has decided to stop spreading cities into open land, the construction shift. From 2040 on, new buildings will only be allowed on land that is already built on, instead of in fields or nature. This protects open space, so rain can still enter the soil and refill groundwater. 13
    7. 5. Water squares and Rotterdam as a sponge city 13
    8. 6. Sponge Cities in China 14
    9. 7. Flows beyond water: energy, waste and people 14
    10. 8. Urban sufficiency and the reuse of existing space 14
    11. 9. Co-creation and regenerative governance 14
  4. 04 04 Regenerative Design Framework for Buildings 15
    1. 1. From Sustainability to Regeneration 15
    2. 2. The Living Future Vision 15
    3. 3. How the Living Building Challenge Works 15
    4. 4. The Place Petal: Repairing Human–Nature Relationships 16
    5. 5. The Water Petal: Living within the Water Balance 16
    6. 6. The Energy Petal: Climate-Positive Buildings 16
    7. 7. The Health & Happiness Petal 16
    8. 8. The Materials Petal: Ending the Toxic Economy 17
    9. 9. The Equity Petal 17
    10. 10. The Beauty Petal 17
    11. 11. Living Buildings in Practice 17
  5. 05 05 Circular Building Design 22
    1. 1. The problem: buildings are designed for one moment in time 22
    2. 2. The construction sector as an ecological problem 23
    3. 3. Start with what already exists 23
    4. 4. Designing for future scenarios 23
    5. 5. Large scale: location and urban context 24
    6. 6. Reuse before replacement 24
    7. 7. Flexibility through spatial and structural design 24
    8. 8. From buildings to components 25
    9. 11. The cultural shift 26
  6. 06 06 Living architecture 26
    1. 1. From Human-Centered to More-Than-Human Design 26
    2. 2. Indigenous and Vernacular Intelligence 27
    3. 3. The Anthropocene and the Crisis of Modern Architecture 27
    4. 4. Biophilic Design: Why Nature Matters for Humans 27
    5. 5. Project: ORGA’s “De Verwondering” School 28
    6. 6. Healing Architecture: Herzog & de Meuron’s REHAB Clinic 28
    7. 7. Biomimicry: Learning from Living Systems 28
    8. 8. Living Facades and Green Walls 28
    9. 9. Green Roofs as Urban Ecosystems 29
  7. 07 07 Bio-based materials 29
    1. 1. Why materials are central to regenerative design 29
    2. 2. The illusion of “sustainable” materials 29
    3. 3. Materials and the reciprocal landscape 29
    4. 4. The material economy and planetary limits 30
    5. 5. Embodied impacts and the building life cycle 30
    6. 6. Measuring material impacts 30
    7. 7. The Regenerative Materials Framework 30
    8. 8. Lean design: doing more with less 31
    9. 9. Circular materials and cultural value 31
    10. 10. Bio-based materials and material activism 31
  8. 08 08 Geo-based Materials 31
    1. 1. From industrial materials to bioregional resources 31
    2. 2. Learning from vernacular earth architecture 32
    3. 3. Earth in Europe and Belgium 32
    4. 4. Excavated earth as a hidden urban resource 32
    5. 5. What is earth as a material? 33
    6. 6. Water as the main design challenge 33
    7. 7. Main earth construction techniques 33
    8. 8. Why earth is regenerative 34
    9. 9. Research, prototyping and Atelier LUMA 34
  9. 09 09 Structure 34
    1. 1. Why structure is central to regenerative design 34
    2. 2. What is a structure? 35
    3. 3. The three fundamental requirements: Strength, Stiffness and Stability 35
    4. 4. Loads and support conditions 35
    5. 5. Why beams become heavy 35
    6. 6. How geometry saves material 36
    7. 7. From separated to integrated design 36
    8. 8. Engineers and carbon responsibility 36
    9. 9. From sustainable to regenerative structures 36
    10. 10. Life Cycle Assessment and embodied carbon 37
    11. 11. Case study: optimizing a roof 37
    12. 12. Case study: office and laboratory building 37
    13. 13. Designing structures for the future 37
    14. 14. Reversibility and disassembly 38
  10. 10 10 Skin 38
    1. 1. Why the Building Skin Matters 38
    2. 2. Integrated Regenerative Design and Shearing Layers 38
    3. 3. What Is the Building Skin? 38
    4. 4. From Load-Bearing Walls to Adaptive Envelopes 39
    5. 5. Productive and High-Performance Skins 39
    6. 6. Advances in Glass Technology 39
    7. 7. Double-Skin Façades 39
    8. 8. The Façade as a Discipline 39
    9. 9. Why We Must Question Demolition 40
    10. 10. Case Study: Arlon-Trèves Building, Brussels 40
    11. 11. Multi-Criteria Decision Making 40
  11. 11 11 Services 41
    1. 1. From technical installations to living systems 41
    2. 2. From problem-solving to systems thinking 41
    3. 3. Designing for sympoiesis, not just autopoeisis 41
    4. 4. What building services really do 41
    5. 5. Nestedness: buildings inside larger systems 42
    6. 6. Rethinking comfort 42
    7. 7. Circularity and flexibility of services 42
    8. 8. Energy transition and passive design 42
    9. 9. Smart electrification and heat pumps 43
    10. 10. Transition of the water system 43
  12. 12 12 The indoor spaces 43
    1. 1. Why indoor space is the core of sustainability 43
    2. 2. Thresholds, layers and spatial metabolism 44
    3. 3. Regeneration as more than sustainability 44
    4. 4. Earth as a closed indoor system 44
    5. 5. Closed ecosystems and living architecture 44
    6. 6. The microbiome of buildings 45
    7. 7. Growing buildings instead of making them 45
    8. 8. Biomorphic and organic interiors 45
    9. 9. Regenerative futures 45

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