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Examen

Programming Logic and Design Chapter 1 Complete Solutions

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Programming Logic and Design Chapter 1 Complete Solutions

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Programming Logic And Design
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Programming Logic and Design
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Programming Logic and Design

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Subido en
22 de marzo de 2025
Número de páginas
5
Escrito en
2024/2025
Tipo
Examen
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Programming Logic and Design Chapter 1
Complete Solutions

Debugging - ANSWER-Finding and fixing problems in your algorithm or program.

decision symbol - ANSWER-in a flowchart represented by a diamond

desk checking - ANSWER-is the process of walking through a programs logic on
paper without using a computer

Documentation - ANSWER-all the supporting material that goes with a program

dummy value - ANSWER-a preselected value that stops the execution of a program

entity types - ANSWER-describes the broad categories of data items in a system

flowchart - ANSWER-is a pictorial representation of the logical steps it takes to solve
a problem

flowlines - ANSWER-are the arrows in a flowchart that show the sequence of steps
carried out

Graphical User Interface, GUI - ANSWER-allows users to interact with a program in
a graphical enviroment

Hardware - ANSWER-the set of physical devices (equipment) of a computer system.

high-level - ANSWER-programming languages that are English-Like

infinte loop - ANSWER-repeating flow of logic without an ending

Integrated Development Environment (IDE) - ANSWER-a software package that
provides an editor, compiler and other programming tools.

information - ANSWER-is the data that has been processed

input - ANSWER-is the process of entering data into computer memory using
hardware devices such as keyboards and mice

input symbol - ANSWER-in a flowchart represented by a parallelogram

interpreter - ANSWER-translates high level language into machine language one
instruction at a time

logic - ANSWER-complete sequence of instructions that lead to a problem's solution.

, logical errors - ANSWER-occur when incorrect insturctions are performed or when
instructions are performed in the wrong order

low-level - ANSWER-program language not far removed from machine language.

machine code (binary) - ANSWER-is a computers on off circuitry language, 1's and
0's, low-level language

maintenance - ANSWER-improvements and corrections made to a program after its
production

non-volatile - ANSWER-Describes memory that does not lose its contents when the
power is turned off

object code - ANSWER-programming statements from source code that have been
translated into machine language.

object oriented programming (OOP) - ANSWER-programming model that focuses on
components and data items (objects) and describes their attributes and behaviors

output - ANSWER-operation of retrieving information from memory and sending it to
a device (monitor/printer), so that people can view, interpret, and work the results.

output symbol - ANSWER-in a flowchart is represented by a parallelogram

procedural programming - ANSWER-is a technique that focuses on the procedures
or actions

processing - ANSWER-organizing data items, checking them for accuracy, or
performing mathematical operations on them.

processing symbol - ANSWER-in a flowchart is represented by a rectangle

program - ANSWER-the set of executable instructions for a computer.

Programming - ANSWER-is the act of developing and writing programs

program code - ANSWER-the set of instructions a programmer writes in a
programming language

program comments - ANSWER-nenexecuting statements that you add to a program
for the purpose of documentation

Programming languages - ANSWER-Visual Basic, C#, C++, and Java are used to
write programs

1) planning, 2) coding, 3)translating, 4) testing, 5) producing, and 6) maintaining the
program. - ANSWER-programming development cycle- the steps that occur during a
program's lifetime:
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