Programming with Mosh
C++ is one of the most popular programming languages in the world and is
used by large companies and government agencies like Adobe, Google,
Microsoft, Netflix and NASA for building performance critical applications such
as video games, device drivers, web browsers, servers and operating systems.
While C++ may seem intimidating to some, you don't need to learn all of it in
order to write substantial programs. In this course we'll explore major
functionalities in the standard library, a collection of pre-written code that
provides functionality that many applications require. We'll also be using an
Integrated Development Environment (IDE) which includes an editor for
writing code. To get started, select the free version of Clion and head over to
jetbrains.com/clion/download to download it - then you can activate your
license or use one of the free alternatives.
C++ is a case sensitive language, which means it is sensitive to uppercase and
lowercase letters; so make sure to type exactly as shown. The main function
returns an integer, which is a whole number like 0, 1, 2, 3 and so on; within the
braces we have written the code for this function. The value that this function
returns tells the operating system if our program terminated successfully or
not. The standard library has different files each serving a purpose; as you go
through the course you will learn more about the other files in the standard
library. To create a console application, which is easier for people learning a
new language, remember patience is the first skill of a good programmer; if
your code does not get compiled pay close attention to this video. Once you
understand the basics of C++ you will be ready to move on to writing
applications with a graphical user interface if that is what you want.
The ultimate C++ course is the first part of my complete C++ series. Each part
is about three to four hours long, so you can easily complete it in a day or two.
By the end of this series, you will have a solid understanding of C++ and you'll
be ready to apply it in real life - for example, if you want to build games with
Unreal Engine, a popular gaming engine. To declare a variable in C++, first we
have to specify the type of data we want to store, then give our variable a
proper meaningful name like 'file size' and terminate this statement with a
semicolon. Initializing variables is not mandatory but it's a good practice to