- Questions with Correct Answers
50 questions
1. The 'learning experience' includes:
A. Only the final test
B. Everything learners encounter: content, interactions, emotions, tools and context
C. Only video content
D. Only the classroom
Correct Answer: B. Everything learners encounter: content, interactions, emotions, tools and
context
Rationale: Holistic view.
2. Which question best reflects LXD thinking?
A. "How many slides can we fit?"
B. "What is the cheapest font?"
C. "What will learners need to do, and how will they feel along the way?"
D. "How can we finish without talking to learners?"
Correct Answer: C. "What will learners need to do, and how will they feel along the way?"
Rationale: Focus on performance and experience.
3. Learning experience design (LXD) is best described as:
A. Graphic design for slides
B. A human-centered, goal-oriented approach to designing learning experiences
C. Writing test questions only
D. Installing a learning management system
Correct Answer: B. A human-centered, goal-oriented approach to designing learning
experiences
Rationale: LXD focuses on learners' whole experience and outcomes.
4. LXD differs from traditional instructional design mainly because LXD:
A. Ignores learning objectives
B. Uses no learning theory
C. Focuses only on content delivery
D. Places stronger emphasis on empathy, learner experience and iteration
Correct Answer: D. Places stronger emphasis on empathy, learner experience and iteration
Rationale: It blends ID with UX and design thinking.
5. Which is the weakest match between theory and strategy?
A. Constructivism: rote memorization drills
B. Behaviorism: reinforcement
C. Cognitivism: chunking
D. Social learning: modeling
Correct Answer: A. Constructivism: rote memorization drills
Rationale: Constructivism emphasizes meaning-making.
, 6. A drill-and-practice module with immediate correct/incorrect feedback reflects:
A. Constructivism
B. Behaviorism
C. Connectivism
D. Transformative learning
Correct Answer: B. Behaviorism
Rationale: Reinforcement and repetition.
7. Piaget's concept of accommodation means:
A. Fitting information into existing schemas
B. Rewarding behavior
C. Modifying existing schemas to fit new information
D. Observing models
Correct Answer: C. Modifying existing schemas to fit new information
Rationale: Schema change.
8. Which theory views learning as an observable change in behavior caused by stimuli and
reinforcement?
A. Constructivism
B. Connectivism
C. Behaviorism
D. Cognitivism
Correct Answer: C. Behaviorism
Rationale: Skinner and Thorndike.
9. A designer surveys learners about their goals before building a course. This supports:
A. Relevance and learner-centered design
B. Extraneous load
C. Behaviorist punishment
D. Scope creep
Correct Answer: A. Relevance and learner-centered design
Rationale: Know your learners.
10. Self-directed learning means learners:
A. Wait for instruction
B. Avoid goal setting
C. Take initiative in identifying needs, goals and resources
D. Learn only in groups
Correct Answer: C. Take initiative in identifying needs, goals and resources
Rationale: Common adult goal.
11. Lifelong learning is important in workplace design because:
A. Learning ends at graduation
B. Jobs never change
C. It replaces experience
D. Skills and knowledge change rapidly
Correct Answer: D. Skills and knowledge change rapidly
Rationale: Continuous upskilling.