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Learning Experience Design Foundations 1 & Pre-Assessment Review | Study Guide, Practice Questions & Exam Prep

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This Learning Experience Design Foundations 1 & Pre-Assessment Review Study Guide provides focused review of learning experience design fundamentals, instructional design principles, learning design models, learner-centered approaches, learning objectives, design processes, and key concepts relevant to pre-assessment preparation. It is designed to support students with study notes, practice questions, revision, test preparation, and exam review.

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Learning Experience
Design Foundations 1 &
Pre-Assessment Review |
Study Guide, Practice
Questions & Exam Prep
|Guaranteed success|

,Develop (ADDIE) Building the course, testing it, getting feedback.


Implementation (ADDIE) Deliver the course.


Evaluation (ADDIE) Continuous process that focuses on the effectiveness/results of training, not
individual scores. Analyze the data the course produced.


Preparation (SAM) Gather information on issues


Iterative Design (SAM) Project planning, prototypes, evaluation.


Iterative Development (SAM) Create a design proof, do alpha, beta, and gold


Identify Desired Results (UbD) Determine priorities and desired outcomes


Determine Assessment Evidence (UbD) Determine how learners will demonstrate competence.


Plan Learning Experiences (UbD) Plan experiences that will facilitate desired learning.




Empathize (Design Thinking) Research your users' needs through interacting with them


Define (Design Thinking) State your users' needs and problem statement.


Ideate (Design Thinking) Brainstorm and create ideas.


Prototype (Design Thinking) Start to create solutions, first draft


Test (Design Thinking ) Trying your solutions out, making adjustments


Behaviorist Approach Based on change in behavior and external rewards and consequences.


Cognitive Approach Relies on knowledge, memory, thinking, and problem solving. Organizing
information into conceptual models. Retention and recall.


Constructivism Approach Knowledge constructed as learners build on knowledge they already have.
Includes self-reflection and involved learners.


Connectivist approach Learners do not construct knowledge, but get it from a variety of sources.
Technology, social media, blogs, etc. Promotes learning that happens outside
of the individual. Connecting, duh.

, Create (Bloom's Taxonomy) Generation of new ideas.


Evaluate (Bloom) Establishing judgements about what they are learning and its value.


Analyze (Bloom) Comparing and contrasting information they have.


Apply (Bloom) Using the information in new ways to create new ideas or solutions.


Understand (Bloom) Comprehend information that is presented verbally or written and can explain
it.


Remember (Bloom) Ability to recall information.


Foundational Knowledge (Fink) Understanding and remembering ideas. (multiple choice tests)


Application (Fink) Developing skills, critical thinking, and managing projects


Integration (Fink) Connecting ideas, people, and realms of life




Human Dimension (Fink) Learning about yourself and others


Caring (Fink) Developing new feelings, interests, and values. Caring about life.


Learning how to Learn (Fink) Becoming a better student, being self-directed, improving learning strategies


Gain Attention (Gagne) Get the students' attention


Inform Learner of Objectives (Gagne) Set expectations for learning objectives


Prior Learning (Gagne) Relate content to something they already know


Present Content (Gagne) Duh


Provide Guidance (Gagne) Present resources and help students know how to learn


Practice (Gagne) Students implement what they learn

Información del documento

Subido en
22 de septiembre de 2026
Número de páginas
23
Escrito en
2026/2027
Tipo
Examen
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