Technology Concepts |
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, Terms in this set (99)
Technology Derived from Greek 'techne' meaning craft or art; embraces curriculum,
instructional design, and human inventions to satisfy educational needs.
Educational Technology A complex, integrated process involving people, procedures, ideas, devices,
and organization for analyzing problems and managing solutions in human
learning.
ICT Competency Standards Made up of seven domains with desired learning outcomes to enable teachers
to handle 21st-century learners.
Domain 1: Understanding ICT in Education Involves demonstrating awareness, compliance, and contextualization of ICT
policies in the learning environment.
Domain 2: Curriculum and Assessment Focuses on evaluating, developing digital learning resources, and using ICT
tools to develop 21st-century skills.
Domain 3: Pedagogy Applies relevant technology tools for classroom activities, solves complex
problems, and models collaborative knowledge construction.
Domain 4: Technology Tools Demonstrates competence in technical operations and uses technology tools
to create new learning opportunities.
Domain 5: Organization and Administration Manages technology-assisted instruction in inclusive classrooms and exhibits
leadership in shared decision-making.
Domain 6: Teacher Professional Learning Explores emerging technology to acquire pedagogical knowledge and utilizes
tools in creating communities of practice.
Domain 7: Teacher Disposition Demonstrates social, ethical, and legal responsibility in the use of technology
tools and resources.
ISTE International Society for Technology in Education; a non-profit organization
promoting technology to support and enhance teaching and learning.
Standard An idea or thing used as a measure, norm, or model in comparative evaluations,
or a level of quality considered acceptable.