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Summary Hardware and Software

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This is a summary of Hardware and Software as taught in Matric for Information Technology (IT) or Computer Skills. Included: Computer Performance and Reliability (modular design, processors, RAM, ports, secondary storage), Computer Systems and Mobile Technologies. This summary breaks down the topics in a way that is easy to memorise and also builds understanding of the relevance of the events.

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Computer Performance and Reliability
-​ The combination of components, devices, buses & ports working together

Modular design
-​ Lots of different parts w individual functions put together to function as a whole
-​ Not a single unit
-​ All pieces connect via cards/cables
-​ Put together in pieces for the user’s requirements
-​ Advantages
- repair one single component without having to repair the whole
- simplifies upgrading (upgrade a single component)
- variety of components → customisable for the user’s needs

Improving processor speed
-​ Hyperthreading
- hardware
- duplicating registers
- preloads instructions into one set while other processes
- appears to do 2 things at a time
-​ Multiprocessing
- hardware
- multiple cores on a CPU chip
- parallel processing
-​ Multitasking
- software
- switching between tasks in the CPU
- 2 different processes
-​ Multithreading
- software
- switching between threads of the same program
-​ Processor cache
- stores pre-fetched instructions from RAM
- most frequent or most recent
- L1: in CPU circuits, as fast
- L2: on CPU but further, slower
- L3: on motherboard, slower
-​ Register size
- how much data can be processed at one time
- holds currently being processed data
- 32 bit or 64 bit
- SRAM: fast, expensive
-​ Bus size
- data transmitted at one time
- wider bus = more addresses are addressed
-​ Overclocking
- using clock multiplication (multiplying the system clock by a factor)
- to make components run faster than intended



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, - per component: changing individual clock multiplication factor
- whole system: changing the system clock
- increase power consumption, heat, can become unstable

Onboard controllers
-​ Hardware embedded into a circuit board
-​ Sound card, network card, GPU
-​ Cannot be removed
-​ Can be disabled through software/CMOS setup

Expansion cards
-​ Connected via slots on motherboard
-​ PCI, graphics card slots
-​ Can be removed

Co-processors
-​ Assistant to the CPU
-​ Takes over some processing
-​ Improves processor speed
-​ Integrated graphics
- GPU embedded in CPU
- shared system RAM
- slower but more affordable, less heat & power
-​ GPU
- translates bits to image
- does complex mathematical & geometric calculations for graphics rendering
- parallel processing
- graphics card has: motherboard connection, processor, memory, monitor
- VRAM: video, stores pixel info (colour & location)
-​ Maths co-processor
- process complex calculations using numeric data
- large floating point number calculations quickly
- higher cost, greater power consumption

Increasing RAM (speed, size)
-​ RAM
- volatile, stores all loaded programs & data
-​ Want high frequency, low latency
- Frequency affects maximum bandwidth (total data can be processed at a time)
- Latency affects speed (time it takes to load stuff)
-​ Virtual memory
- slower secondary storage (portion of hard drive)
- increases size of RAM
- slows swapping instructions down
- paging file: data stored in virtual memory




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Schooljaar
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Uploaded on
September 4, 2025
Number of pages
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Written in
2022/2023
Type
Summary
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