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What should Karel check before making a turn?
✔✔ If there is space to turn without hitting a wall
How can Karel recognize when it has reached a dead end?
✔✔ When there are walls on three sides
What is the best way for Karel to find the shortest path to a target?
✔✔ Follow open spaces while avoiding obstacles
How can Karel place beepers in an L-shape?
✔✔ Move forward while placing beepers, then turn and continue
What happens if Karel runs out of commands in a loop?
✔✔ It stops executing and moves to the next instruction
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, How can Karel escape a square enclosure?
✔✔ Look for an open side and move toward it
What should Karel do if it encounters an unexpected obstacle?
✔✔ Adjust its path by turning or taking a different route
How does Karel know when it has completed a challenge?
✔✔ When it has executed all required tasks
How can Karel keep track of how many beepers it has collected?
✔✔ Use a counter variable to count each pickup
What happens if Karel turns left four times in a row?
✔✔ It faces the same direction as before
How can Karel move in a circular pattern?
✔✔ Move forward, turn slightly, and repeat
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