Written by students who passed Immediately available after payment Read online or as PDF Wrong document? Swap it for free 4.6 TrustPilot
logo-home
Lecture notes

C programming notes

Rating
-
Sold
-
Pages
27
Uploaded on
04-12-2024
Written in
2024/2025

Lecture notes of 27 pages for the course Programming at Other (C programming notes)

Institution
Module

Content preview

CE4703 Study Guide Lewis Ubebe




C Language Notes

Table of Contents
C Language Notes.................................................................................................................................................... 1
Unit 1: Introduction to the C Language...................................................................................................... 2
Basic Language Rules................................................................................................................................... 2
Compiling and Running a C Program..................................................................................................... 2
Console Input/Output.................................................................................................................................. 3
Operators, Expressions, and Statements.............................................................................................. 3
Structured Program Development in C................................................................................................. 3
Functions – The Units of a C Program.................................................................................................... 3
Introduction to Arrays................................................................................................................................. 4
Unit 2: Software Development Practices & Tools.................................................................................. 4
Using Doxygen................................................................................................................................................. 4
Tag Descriptions............................................................................................................................................. 5
Summary of the 7 Steps in Program Construction:........................................................................10
Modular Programming.............................................................................................................................. 10
Unit 3: User-Defined Data Types and Dynamic Data Structures...................................................10
User-Defined Data Types.......................................................................................................................... 10
Unit 4: Algorithms............................................................................................................................................ 21
What are Algorithms?................................................................................................................................ 21
Algorithmic Structures.............................................................................................................................. 21
Algorithm Performance Analysis.......................................................................................................... 22
Sorting Algorithms...................................................................................................................................... 23
Searching Algorithms................................................................................................................................. 26




1

, CE4703 Study Guide Lewis Ubebe



Unit 1: Introduction to the C Language

Basic Language Rules
Identifiers:
Names for variables, functions, and other user-defined entities. Must begin with a letter or
underscore, followed by letters, digits, or underscores. Case-sensitive.
Variables:
Storage for data with a specific type. Declared with a type and a name (e.g., int x;).
Constants:
Fixed values that do not change. Defined using #define or const (e.g., const float PI = 3.14;).

Compiling and Running a C Program
The process of turning your C program into an executable happens in four stages:

1.1. Preprocessing

 What happens: The preprocessor looks for special commands in your code that
start with #, like #include and #define.

o It includes content from external files (like stdio.h for input/output).

o It replaces macros (like #define MAX 100) with their values.

o It removes comments from the code.

 Result: The code is ready for the next stage, with all these changes applied.

1.2. Compilation

 What happens: The compiler takes the preprocessed code and translates it into a
lower-level form called assembly language.

o This is the first step where the code is converted into a form that the
computer can understand more directly.

 Result: Assembly language code, specific to the type of computer you are using.

1.3. Assembly

 What happens: The assembler converts the assembly code into machine code,
which is a binary form that the computer's processor can execute.

o It creates an object file (usually with .o or .obj extension) which contains the
binary code.

 Result: An object file with machine code that isn't yet a complete program.




2

, CE4703 Study Guide Lewis Ubebe


1.4. Linking

 What happens: The linker takes the object file(s) and combines them with any
necessary libraries (like the standard library) to create the final program.

o It connects functions and variables used in your code to their correct
locations in memory.

 Result: A complete executable program that can run on your computer.




Console Input/Output
- Input: scanf() function to read data.
- Output: printf() function to display data.




Operators, Expressions, and Statements
- Operators: Arithmetic (+, -, *, /), Relational (<, >, ==), Logical (&&, ||), Bitwise (&, |, ^).

- Expressions: Combinations of operators and operands.

- Statements: Executable instructions (e.g., assignment, loops, conditionals).

Structured Program Development in C
- Steps:
1. Define the problem.
2. Plan using flowcharts or pseudocode.
3. Write and debug the code.
4. Test the program.

Functions – The Units of a C Program
- Creating and Calling Functions:




3

Written for

Institution
Module

Document information

Uploaded on
December 4, 2024
Number of pages
27
Written in
2024/2025
Type
Lecture notes
Professor(s)
Reiner
Contains
All classes

Subjects

£15.52
Get access to the full document:

Wrong document? Swap it for free Within 14 days of purchase and before downloading, you can choose a different document. You can simply spend the amount again.
Written by students who passed
Immediately available after payment
Read online or as PDF

Get to know the seller
Seller avatar
lewisubebe

Get to know the seller

Seller avatar
lewisubebe
Follow You need to be logged in order to follow users or courses
Sold
-
Member since
1 year
Number of followers
0
Documents
1
Last sold
-

0.0

0 reviews

5
0
4
0
3
0
2
0
1
0

Trending documents

Recently viewed by you

Why students choose Stuvia

Created by fellow students, verified by reviews

Quality you can trust: written by students who passed their exams and reviewed by others who've used these revision notes.

Didn't get what you expected? Choose another document

No problem! You can straightaway pick a different document that better suits what you're after.

Pay as you like, start learning straight away

No subscription, no commitments. Pay the way you're used to via credit card and download your PDF document instantly.

Student with book image

“Bought, downloaded, and smashed it. It really can be that simple.”

Alisha Student

Frequently asked questions