Methodologies Features Benefits Limitations Project Example
1. Step by Step: Develops in small, 1. Adaptable: Can easily 1. Skilled Team: Needs Project Example: Developing a Mobile
repeatable steps. change as needs change. experienced and App
2. Flexible: Embraces change and 2. Continuous Delivery: disciplined team Description: Creating a mobile
can adapt quickly. Regularly delivers value to members. application where user needs
3. Customer Involvement: Works customers. 2. Team Location: Can be may change during development.
closely with customers. 3. Customer Satisfaction: hard for teams in Approach: Work in short stages,
4. Team Structure: Self-organizing Listens to feedback for different places. regularly checking with users for
Agile teams with various skills. better results. 3. Less Documentation: feedback and adjusting as
4. Transparent: Keeps the Might not have as many needed.
project clear and written documents. Benefits: Quick adaptation to
communication open. 4. Estimation Challenges: user preferences, continuous
Initially, it's hard to guess improvement, and customer
time and cost accurately. satisfaction.
1. Step by Step: Builds things in 1. Fast Delivery: Quickly 1. Scope Creep: Changes Project Example: Website Redesign
small steps. delivers a working may happen without Description: Updating a company
2. User Involvement: Keeps users product. control. website to improve user
involved in the process. 2. User Feedback: Involves 2. Skilled Developers: Needs experience and functionality.
3. Prototypes: Makes early users for a better product skilled people and Approach: Build prototypes
versions to test ideas. fit. constant user help. quickly, gather feedback from
RAD 4. Quick Development: Focuses 3. Adaptable: Can change 3. Not for Big Projects: users, and make rapid
on fast development cycles. easily as requirements Might not work well for adjustments.
change. large projects. Benefits: Fast delivery of a more
4. Issues Early: Finds 4. Limited Documentation: user-friendly website, early issue
problems early through May not have enough identification through
prototypes. written details. prototypes.
1. Steps in Order: Does things 1. Clear Plan: Easy-to- 1. Less Flexibility: Hard to Project Example: Building a Bridge
Waterfall step by step, one after the understand and change things once Description: Constructing a
other. structured plan. started. physical bridge with specific
2. Phases: Divides work into clear 2. Manageable: Simple to 2. Client Involvement: design and engineering
stages. manage and follow. Clients involved mainly at requirements.
3. Documentation: Focuses on 3. Stable Projects: Works the start and end. Approach: Follow a step-by-step