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Lecture notes

Behavioural Science Notes

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All the notes for the following topics that were assessed in 2023 Aggression Altruism Mental Illness 1 Depression (Dr Davies) the last few slides from the Depression lecture haven't been noted down. But the rest is all there

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Uploaded on
May 12, 2023
Number of pages
33
Written in
2022/2023
Type
Lecture notes
Professor(s)
Dr anna battaglia
Contains
All classes

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Aggression

Any forms of behaviour directed towards the goal of harming or injuring another living being
who is motivated to such treatment (Baron and Richardson, 1993)

Two different views of aggression

 A “natural behaviour” which has its basis in the animal world à understanding
aggression may help understand evolution
 A “social problem” à may help reduce level of violence in humans

Aggression in the animal world
 Aggressive behaviour can be found in most species

Major components of animal behaviour are..
 FIXED ACTION PATTERN: innate behaviour, a triggered response to complex stimuli
(releaser). After the stimulation, it does not require any more stimuli for the
continuation of the event.
 INNATE RELEASING MECHANISM (IRM): which links sensory system to motor system
so that releaser activates the FAP

1) To describe and evaluate Konrad Lorenz’s hydraulic model of aggression

Konrad book: "the subject of this book is aggression, that is to say the fighting instinct in
beast and man which is directed against members of the same species."

 Aggression is INNATE, an inherited fighting instinct in animals as well as humans
 Aggression is BENEFICIAL à it allows for the survival of the strongest species over the
course of evolution
 In humans, suppression of aggressive instincts allow these instincts to build up à
when aggressive instincts are suppressed for too long, they eventually will be
released

Lorenz’s Hydraulic Model (1950)

 Aggression is a function of the amount of accumulated energy and the sign stimuli
 Energy, represented by water, accumulates in a reservoir until it is released by an
appropriate sign stimulus
 After an attack, an organism will be less aggressive until energy accumulates again

Lorenz’s theory of aggression:

 Ritualization is a way of discharging aggression in a fixed, stereotyped pattern.
Ritualised fights between members of the same species result in little physical harm
but allow a victor to emergy

,  Appeasement rituals: are gestures which prevent the other animal from engaging in
actual conflict
 Humans have developed a technology of aggression; the use of new weapons has
removed interpersonal interactions from combat and reduced the role and
effectiveness of appeasement rituals amongst men

Evaluation of Lorenz’s Theory

 This theory is based on study of non primates (fish and insects)
 Animals do not always stop before blood is spilled
 Lorenz ignored impact of learning and cultural differences
 Ethologists believe that aggression does not occur spontaneously but is “reaction” to
stimulus

Evolutionary perspective
 In more recent times there has been agreement that aggression has biological basis
without need for a “drive”
 Aggression has been considered as advantageous evolutionary response to certain
stimulus or situation
 Archer (1988) argues that “aggression is best viewed as a range of behavioural
solutions to certain types of problems animals encounter in their relationship with
environment

o Protective Aggression: responses to an attack by a predator or conspecific
o Parental Aggression: response to predation directed towards offspring
o Competitive Aggression: success in competition allows one to achieve ends
such as eating more, breeding more etc

Instrumental Aggression: (murder)
 Premediated, calculated behaviour
 Harm is the means to some other end
 E.g. obtain money, restore justice
 Anger is not evident by the time of the aggressive act

Hostile Aggression: (voluntary manslaughter)
 Impulsive, unplanned behaviour
 Harming someone is primary goal
 No secondary goal
 Anger is present


2) To describe and evaluate the main theories of aggression including (i) frustration
aggression theory, (ii) aggressive-cue theory and (iii) social learning theory

Frustration-Aggression Theory

,  Aggression is always the result of frustration, and the existence of frustration always
leads to some form of aggression
 Frustration arises when the way to a goal is blocked but disappears when the goal
can be achieved again
 When we cannot vent out frustration directly, we do so indirectly by displacing it to a
substitute target or scapegoat (“displacement”)

Displacement
 Recent studies show that when someone is provoked but cannot express aggression
against the provoking agent, they will express aggression against a third party
 The choice of scapegoat is not random, displaced aggression often focuses on a
weaker, safer target

Evidence for/against Frustration-Aggression Theory
 Frustration is linked with physiological reaction such as a higher blood pressure,
sweating etc which are also associated with aggression
 Not all frustration causes aggression
 Not all aggression is caused by frustration
 The theory ignores cognitive factors; e.g. failure to achieve goal is unexpected and
perceived as the result of “improper” or “unfair” behaviour, aggression expressed is
greater

Aggressive-Cue Theory
 Berkowitz (1966) proposed that frustration produces anger rather than aggression
 For anger to be converted into actual aggression, certain “trigger cues” are needed
 These trigger cues are environmental stimuli which are associated with aggressive
behaviour or with the frustrating object or person
 Thus, aggressive behaviour is partly a reaction to specific stimuli which evoke
aggressive responses

The Weapons Effect
 Berkowitz argued that people’s aggressive actions can be influenced in a relatively
thoughtless, automatic way by particular details of the immediate situation
 In particular, the physical presence of a weapon, even when not used for aggression,
may increase occurrence of aggressive behaviour
 Participants who were in the room with the revolver delivered more electric shocls
than those in a room with badminton rackets
 People can identify aggression-related words faster after seeing a weapon name or
picture (Anderson 1998)
 This suggests that weapons make aggressive thoughts more accessible
 Violent media are likely to have the same effect

Evidence for/against Berkowitz’s Theory
 Results have been replicated across many countries
 In some cases, the weapons effect has been found even when participants were not
angered

,  Correlation between availability of firearms and firearm homicide rates in the USA
and Europe
 Participants exposed to weapons may have realised that the experimenter expected
them to show aggression
 But Berkowitz argues that when participants recognize the experimenter’s
expectation, they showed less aggression

Social Learning Theory

 People acquire complex behaviours by observation of others and reinforcement
(Bandura 1965;1973;1994)
 Thus, SLT explains acquisition of aggressive behaviour in terms of 1) learning through
observation and 2) reinforcement
 Reinforcement is provided by payoffs in the form of:
o stopping aggression by others
o Getting praise or status from others
o Getting self-praise
o Reducing tension
 Bandura found that 88% of the children in the study imitated aggressive behaviour

Violent TV and Aggression
 Fiske (2004) : “the link of violent media to aggression is one of the most reliable
findings in social psychology

Bensley et al. (2001) reviewed 28 published studies
Types of designs:
Descriptive
Correlational
Natural experiments
Experimental

Age groups:
Preschool and elementary school
Middle and high school students
College students and young adults

Measures of aggression:
Behavioural observations during free play or experiments
Self reports
Projective tests and scenarious

FOUND THAT

Preschool and elementary kids -->studies that used behavioural observations suggest that
violent video game play causes increased aggression
BUT à studies that used self-reports and projective tests did not find an effect

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