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Summary Full Notes - Chapter 3 - Hardware - CIE Computer Science

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Full notes for Chapter 3: Hardware of the CIE A-Level Computer Science course (9618). Notes are written fully according to the specification and all past paper mark schemes.

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​3. Hardware​

​1. Types of Memory​

​Hardware is the electrical/physical components/parts (electronic circuits) of the computer (system)​

​Memory refers to the internal devices which the computer can access directly​
​●​ ​It contains applications that the user is currently using, temporary data or data that is key to​
​running the computer e.g operating system software​
​●​ ​Much faster to access than storage​
​●​ ​E.g. RAM, cache memory, CPU registers, ROM​

​ torage devices store applications/data/files permanently, even when the computer is switched off​
S
​(non-volatile)​
​●​ ​It is usually larger so users can store large amounts of files and applications​
​●​ ​Storage devices can also be removable e.g. USB memory sticks​
​●​ ​E.g. HDD, SSD, DVD, USB stick​

​Primary memory is memory that can be directly accessed by the CPU​
​●​ ​RAM and ROM chips are primary memory​

​Random Access Memory (RAM):​
​●​ ​Stores data/programs/files/parts of the OS currently being used/running​
​●​ ​“Random” refers to the fact that any memory location can be accessed independent of which​
​memory location was last used e.g. unlike cassette tape which must be accessed in order​
​●​ ​Can be written to or read from - the data can be changed by the user or the computer​
​●​ ​Volatile - memory is lost when the computer is turned off​
​●​ ​Typically, the larger a computer’s RAM, the more efficient it is​
​○​ ​If the RAM becomes “full”, the processor uses virtual memory, where it sends less​
​frequently used data in the memory to the secondary storage devices, to overwrite old​
​data on RAM with new data​
​○​ ​This takes time and processing power, so by increasing the RAM size, the number of​
​times this has to happen is reduced, making the computer more efficient​
​●​ ​There are two main types of RAM: DRAM and SRAM​

​Dynamic RAM (DRAM):​
​●​ ​DRAM chips have millions of transistors and capacitors​
​○​ ​Capacitors hold the bits (0 or 1)​
​○​ ​Transistors allow the chip control circuitry to read /change the capacitor’s value​
​●​ ​Needs constant refresh cycles to prevent the capacitor’s charge leaking away and the value​
​becoming as 0, hence why RAM is volatile - so consumes more power (than SRAM)​
​●​ ​Less expensive to manufacture per unit storage (than SRAM)​
​●​ ​Has a higher storage bit density per chip (than SRAM)​
​●​ ​Used for main memory​

​Static RAM (SRAM):​
​●​ ​Uses flip flops to hold each bit of memory - doesn’t need to be constantly refreshed​
​●​ ​Much faster data access times (SRAM is 25 nanoseconds, DRAM is 60 nanoseconds)​
​●​ ​Used for CPU memory cache (since speed essential)​

, ​Read-Only Memory (ROM):​
​●​ ​Used to store data a computer needs to access when powering after being turned on e.g. the basic​
​input/output system (BIOS), start-up instructions/bootstrap program, OS kernel​
​●​ ​Non-volatile (contents is not lost when the power is turned off)​
​●​ ​Permanent memory devices (the contents cannot be changed)​

​Programmable read-only memory (PROM):​
​●​ ​Made up of a matrix of fuses​
​●​ ​Programming a PROM requires a PROM writer which uses an electric current to alter specific​
​cells by “burning” fuses in the matrix​
​●​ ​Due to the method used, a PROM can only be written to once, at the manufacturing stage​
​●​ ​Often used in mobile devices and RFID tags (e.g. credit cards)​

​Erasable Programmable Read-Only Memory (EPROM):​
​●​ ​Uses floating gate transistors and capacitors rather than fuses​
​●​ ​Ultraviolet light is used to program an EPROM through a quartz window - data must be wiped​
​and can then be rewritten​
​●​ ​Used in applications which are under development such as programming new games consoles​

​Electrically Erasable Programmable Read-Only Memory (EEPROM):​
​●​ ​Type of non-volatile memory that stores data in computers and other electronic devices​
​●​ ​Stores small amounts of data e.g. configuration settings and user data - ideal for applications that​
​require frequent data read-write operations, making it essential in embedded systems​
​●​ ​Individual bits of data can be reprogrammed using a voltage pulse, without wiping the whole​
​memory - can be done multiple times without physically removing the memory​
​●​ ​Allows frequent/multiple read/write/erase operations​

​Embedded Systems:​
​●​ ​Single microprocessor, ROM, RAM and input/output built-into/integrated in a larger system​
​(e.g. washing machine, fridge) to perform one specific task and control operations efficiently​
​●​ ​The system is not easily changed/updated​
​●​ ​ROM stores the start up instructions (for the programs)​
​●​ ​RAM stores the choice/program the user selects, data read from sensors, time left in program​

​Advantages of embedded systems:​
​●​ ​Reliability due to simplicity/mass production​
​●​ ​Small in size - easy to fit into devices​
​●​ ​Relatively low cost to make​
​●​ ​Usually dedicated to one task with simple interface and no need for OS​
​●​ ​Consumes very little power​
​●​ ​Very fast reaction to changing input​

​Disadvantages of embedded systems:​
​●​ ​Hard to upgrade devices to take advantage of new tech​
​●​ ​Troubleshooting faults are specialist task/expensive​
​●​ ​Functionality can be difficult to change/extend​
​●​ ​Generates e-waste - difficulty in upgrading/fault finding means devices often thrown away​
​rather than repaired/upgrade​
​●​ ​Any device that can be accessed over the internet is open to hackers/viruses etc.​

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