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Examen

CSIT 111 Final UPDATED Actual Exam Questions and CORRECT Answers

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CSIT 111 Final UPDATED Actual Exam Questions and CORRECT Answers Parameters cannot be used with events and event handling methods in interactive programs. True False - CORRECT ANSWER- False In an event-driven program, the response to an event may involve multiple actions. True False - CORRECT ANSWER- True

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Institución
CSIT 111
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CSIT 111

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Subido en
21 de septiembre de 2024
Número de páginas
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Escrito en
2024/2025
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Examen
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CSIT 111 Final UPDATED Actual Exam
Questions and CORRECT Answers
Parameters cannot be used with events and event handling methods in interactive programs.
True

False - CORRECT ANSWER✔✔- False


In an event-driven program, the response to an event may involve multiple actions.
True

False - CORRECT ANSWER✔✔- True


Events are world-level.
True

False - CORRECT ANSWER✔✔- True


Consider the following scenario. The programmer designs a complete storyboard and then
writes the program code for the animated actions. When the program runs, objects in the
scene are guided by the user. This is an example of a non-interactive program.
True

False - CORRECT ANSWER✔✔- False


Parameters allow the programmer to customize methods to work with different objects and
different numeric values.
True

False - CORRECT ANSWER✔✔- True


Write a method and test it, write a method and test it, until the program is completed. The
previous sentence describes a program development strategy known as ____________.
sequential processing
stepwise refinement
interactive development

,incremental development - CORRECT ANSWER✔✔- incremental development


How do events affect the animation programmer?


The programmer must write animation methods to carry out responses to the events.


The programmer must think about all possible events and make plans for what should happen
when each event occurs.


The event must be linked to the responding method.


all of the above - CORRECT ANSWER✔✔- all of the above


In interactive programs, it is said that ____________.
the action triggers the response
the response triggers the action
the event triggers the response

the response triggers the event - CORRECT ANSWER✔✔- the event triggers the response


Suppose an event occurs twice and an event handling method is called twice. When the
second event occurs, objects in the Alice world may not be in the same position as they were
when the first event occurred.
True

False - CORRECT ANSWER✔✔- True


Select from the following scenarios example(s) in the real world around us which are
interactive.


changing the channel on a television set by sending a signal from a remote control


pressing a button on a game controller to make a character in a video game jump out of the
way of danger

, going to the movie theatre to watch this weekend's newest blockbuster hit


completing an online test through the answering of various questions via check boxes and
submit buttons - CORRECT ANSWER✔✔- changing the channel on a television set by
sending a signal from a remote control


pressing a button on a game controller to make a character in a video game jump out of the
way of danger


completing an online test through the answering of various questions via check boxes and
submit buttons


Consider the following scenario. The programmer designs a complete storyboard and then
writes the program code for the animated actions. When the program runs, objects in the
scene move randomly to create some condition, such as a collision. This is an example of a
non-interactive program.
True

False - CORRECT ANSWER✔✔- False


Consider the following scenario. A programmer designs a complete storyboard and then
writes the program code for the animated actions. Once the program is constructed and tested,
then every time the program runs, the same sequence of actions will occur. This is an
example of a non-interactive program.
True

False - CORRECT ANSWER✔✔- True


In writing event handling methods, which of the following is a programming technique that
allows you to break down complex responses into smaller, easy to write pieces?
class-level inheritance
iteration
stepwise refinement

sequential processing - CORRECT ANSWER✔✔- stepwise refinement

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