Time management for design 4
Time management for development 5
Client brief -What is the project? 6
Design 6
Purpose 6
Requirements 7
Target audience 7
Market Research - 2D graphic 8
Banners used for games aimed at children 8
Banner used for film entertainment 10
Banners used for games within the target audience age range 12
How are elements of these banners going to be used for this project? 13
Planning - Ideas - 2D Graphic 14
Brainstorming options - 2D banner 14
Research - 3D graphic - process planning 16
3D Graphic using box modelling 16
3D graphic using sculpting 17
How is this project research going to affect decisions made for this project? 19
Visual themes and aesthetics 21
Mood Boards 21
Legal and ethical considerations 23
Compatibility 23
File Formats 24
2D graphic 24
3D graphics 24
File naming conventions and storage location 24
Software requirements 25
Hardware requirements 25
What will the 2D graphic be? 26
2D Design drawings 27
What will the 3D graphic be? 28
Design drawings 29
Feedback for designs 30
First response 30
Changes based on feedback 31
3D brainstorming 31
, 3D graphic mind map 32
2D graphic mind map 33
Second response 34
Changes based on feedback 35
3D graphic coloured drawings 35
2D graphic coloured drawings 36
Tools and techniques used in the graphics 40
2D graphic 40
Filter - adding noise 41
Blurring 42
Duplicating layers 43
Merging layers 44
Filter - cloud effect 45
Brush tool 46
Brush tool - Opacity 47
Complete background demonstrating all previous tool used 48
Shape tools - Ellipse 48
Layer styling - gradient overlay 50
3D graphic 50
Geometric models 51
Scaling 53
Beveling 54
Extrusion 55
Lighting 57
Texturing 57
Virtual camera 59
Rendering 60
Reviewing and evaluating graphics 61
2D graphic 61
Does the graphic meet the client brief? 61
Reviewing legal and ethical constraints in the graphic 62
Technical constraints 63
Strengths and weaknesses 64
Strengths 64
Weaknesses 64
Conclusion on 2D graphic 64
3D graphic 64
Does the graphic meet the client requirements? 64
Reviewing legal and ethical constraints in the graphic 64
Technical constraints 65
Strengths and weaknesses 65
Strengths 65
, Weakness 65
Conclusion on 3D graphic 65
Evaluating my professionalism and time management 66
Optimisation based on client review 67
2D graphic 67
Client response 67
Changes made to the 2D graphic 68
Alternative text 1 69
Alternative text 2 69
Alternative text 3 69
Before and after 70
3D graphic 71
Client response 71
Changes made to the 3D graphic 72
Before and after 73
How do the optimised graphics meet the clients requirements and brief? 76
2D graphic 76
3D graphic 76
References 78
Time management for design
Task Estimated Estimated Estimated Complet Actual Actual Actual Notes
start date finish date no. days ed? start finish no. *
days