Wwise - 101 Certification Exam | Practice
Guide 2025-2026
1. Where do you click to bring up a collection of mul- Layouts
tiple views pre-optimized for specific workflows?
2. What button within the Wwise interface allows you Connect to Remote Platform
to configure a connection to a game being played
locally or over a network?
3. What objects can receive a game call directly from Event
the game engine?
4. Which layout lets you view various information Profiler
coming from the sound engine while playing a
game in real-time?
5. How are audio files placed into the final build of a Drag Events to the SoundBank
game? and when the SoundBank is gen-
erated any audio files needed to
play those Events will automati-
cally be copied to the appropriate
folders.
6. In the Designer layout, which view allows you to Project Explorer
organize and manage the various elements of
your Wwise project, such as audio objects and
Events?
7. What can you tell about the Shotgun Blast object There isn't an audio source file
being red? associated with it.
8. What is the first layout? Designer Layout
, Wwise - 101 Certification Exam | Practice
Guide 2025-2026
9. In the SoundBank layout, what happens when the SoundBanks for all platforms and
Generate All button is clicked? Assume that at languages will be generated.
least one SoundBank has been configured in a Any referenced audio files will be
project. converted and placed in a folder
used by the game.
Software code used to carry out
your sound design at run-time is
generated.
10. Where do you click to view and potentially change User Settings...
the current SoundBank path settings?
11. What button begins the process of populating the Start Capture
log in the Profiler?
12. What is a Work Unit? An XML file that stores settings of
your Wwise project.
13. What default keyboard shortcut will play a select- Spacebar
ed Sound SFX object?
14. Which feature would you use to indicate that you Action
want to play a specific Sound SFX object when a
particular Event is triggered?
15. Why is there a red outline around the Target prop- No object has been associated
erty field? with the selected Event.
16. The name of an Event object needs to perfectly True
match the name of its corresponding game call.
Guide 2025-2026
1. Where do you click to bring up a collection of mul- Layouts
tiple views pre-optimized for specific workflows?
2. What button within the Wwise interface allows you Connect to Remote Platform
to configure a connection to a game being played
locally or over a network?
3. What objects can receive a game call directly from Event
the game engine?
4. Which layout lets you view various information Profiler
coming from the sound engine while playing a
game in real-time?
5. How are audio files placed into the final build of a Drag Events to the SoundBank
game? and when the SoundBank is gen-
erated any audio files needed to
play those Events will automati-
cally be copied to the appropriate
folders.
6. In the Designer layout, which view allows you to Project Explorer
organize and manage the various elements of
your Wwise project, such as audio objects and
Events?
7. What can you tell about the Shotgun Blast object There isn't an audio source file
being red? associated with it.
8. What is the first layout? Designer Layout
, Wwise - 101 Certification Exam | Practice
Guide 2025-2026
9. In the SoundBank layout, what happens when the SoundBanks for all platforms and
Generate All button is clicked? Assume that at languages will be generated.
least one SoundBank has been configured in a Any referenced audio files will be
project. converted and placed in a folder
used by the game.
Software code used to carry out
your sound design at run-time is
generated.
10. Where do you click to view and potentially change User Settings...
the current SoundBank path settings?
11. What button begins the process of populating the Start Capture
log in the Profiler?
12. What is a Work Unit? An XML file that stores settings of
your Wwise project.
13. What default keyboard shortcut will play a select- Spacebar
ed Sound SFX object?
14. Which feature would you use to indicate that you Action
want to play a specific Sound SFX object when a
particular Event is triggered?
15. Why is there a red outline around the Target prop- No object has been associated
erty field? with the selected Event.
16. The name of an Event object needs to perfectly True
match the name of its corresponding game call.