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Examen

ATLS FINAL EXAM COMPLETE QUESTIONS AND CORRECT ANSWERS (VERIFIED ANSWERS), 100% GUARANTEED PASS ||COMPLETE A+ GUIDE

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Subido en
03-10-2025
Escrito en
2025/2026

Ace your Advanced Trauma Life Support (ATLS) certification with this comprehensive and verified exam guide! This resource includes 250–350 real, scenario-based questions with correct answers and detailed rationales, aligned with the latest ATLS guidelines (2025–2026). Whether you're a physician, EMT, medical student, or trauma team member, this guide ensures you're fully prepared to pass with confidence. Covers all key topics: Initial assessment and management Airway and breathing Circulation and hemorrhagic shock Neurotrauma and spinal injuries Burn and pediatric trauma Obstetric trauma and triage Imaging and surgical interventions Expert-reviewed, clinically relevant, and formatted for easy study and quick recall. Perfect for last-minute review or deep learning.

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Institución
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Información del documento

Subido en
3 de octubre de 2025
Número de páginas
7
Escrito en
2025/2026
Tipo
Examen
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ATLS FINAL EXAM COMPLETE QUESTIONS AND CORRECT
ANSWERS (VERIFIED ANSWERS), 100%
GUARANTEED PASS ||COMPLETE A+ GUIDE

Is education a game? - correct answer-Rules - attend, submit reflections, do homework
Accomplishments - year one, two, three, four...five?
Interactivity - with faculty, staff, and classmates
Struggle - anxiety, midterms, finals, late nights


What makes a game a game? - correct answer-Fun
Separate from "real" life
Uncertain
Non-productive
Rule-based
Fictitious
*Chris Crawford: if no goals are associated with with a plaything, it is a toy
*Greg Costigyan: an interactive structure of endogenous meaning that requires players to struggle towa
rd a goal


Video Games: bad - correct answer--High potential for social isolation and adaption.
Significant negative correlation to screen time and poor academic performance
-Less empathic, less helpful at home/school (poor values)
-Can lead to addiction and escapism
-
More prone to physical violence, depression and aggressive thoughts/language (Blasting audio in oppo
nent's speakers)


Video Games: good - correct answer--
Increased skill in target localization (military applications) and faster visual reaction times (driving, pil
oting)
-Improved spatial attention, problem solving, fast analysis, and decision making.
-Increased social skills including communication, empathy, and
-Educational benefits (planning, organization, resource management) - can make learning fun
-Exercise-based video-games help activity, can be therapeutic (physical or mental)

, Violent Video Games - correct answer-
Violent video games increase aggression by increasing aggressive thoughts and emotions
90% of children and teens play more than 2hrs of video games each day.
Smartphones are ubiquitous in Western society, therefore access is high


Carl Jung & Maslow - correct answer-NEED of play, essential for the human condition
*no difference between friendships developed in real life vs. online, use internet to maintain social inte
ractions


John Baldessari - correct answer-
"wrong" examines basic rules of composition, examining what makes good art


What weight does the word "photographer" carry? - correct answer-all about how you use the tool
*light + time = photography


Disciplines of Photography - correct answer-short-term/ editorial
long-term/documentary
landscaper
drone
fine art & content
sports
portrait
wildlife
fashion
commercial/ advertising
street photography


Shutter Speed, ISO, Aperture - correct answer-how fast light is let into the camera
controls amount of light let in, measured in F stops
light sensitivity, higher = grainy / lower = less grain
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