TECHNOLOGY FOUNDATIONS ACTUAL EXAM
NEWEST VERSION 2024-2025 QUESTIONS AND
CORRECT DETAILEDANSWERSWITH DETAILED
ANSWERS |ALREADY GRADEDA+
Terms in this set (246)
Defines the transition of data to information from
DIKW Hierarchy knowledge to wisdom. (Data Information Knowledge
Wisdom)
The input directly received by the user (or computer).
Data in DIKW It is generally not usable until it has been converted
into a relevant form.
Having been inferred from data; one or more
Information in DIKW processes have been applied to the data to transform
it into a more useful form.
Information that has been put to use; information
placed into a context. Refined information such that
Knowledge in DIKW
the user of the knowledge is able to call forth only
relevant portions of information when needed.
Provides a social setting to knowledge; an
Wisdom in DIKW understanding of the "why". Can only come by having
both knowledge and experience.
A collection of data and information used to support
the management of an organization. Also refers to the
technical components and human resources that
Information Systems
enable the assembly, storage, and processing of data
and the delivery of information. This has existed for a
lot longer than computers.
, Relevance - the data being used must apply directly
to the decision being made
Timely - data must be efficient and must be provided
in a timely manner
Thorough - the data must be complete
Characteristics of Quality
Data
Accurate - data should be captured only once, where
possible and should be captured as close to the point
of activity as possible.
Reliable - data should reflect stable and consistent
data collection processes across collections points
and over time
IPOS The Input-Procession-Output-Storage Cycle
Input Raw data is entered by the user.
Processing Raw data is organized or structured for usefulness.
Output Information is output so user can see results.
Processed information is stored for permanent
Storage
record.
A collection of components that work together to
Computer System meet the needs of the user; typically categorized as
either hardware, software, networks, or users.
Physical components of a computer system which
Hardware include the system unit and its components and
peripheral devices; tangible aspects of the computer.
Computer programs that tell the computer what to
Software do--how to execute commands and process
information
A collection of computers and resources connected
Network by various media so that they can communicate with
each other.