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Examen

WGU C268- Scripting and Programming Foundations Exam/Questions and Answers/100% Accurate Scores

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WGU C268- Scripting and Programming Foundations Exam/Questions and Answers/100% Accurate Scores

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WGU C268- Scripting And Programming Foundations Ex
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WGU C268- Scripting and Programming Foundations Ex









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Institución
WGU C268- Scripting and Programming Foundations Ex
Grado
WGU C268- Scripting and Programming Foundations Ex

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Subido en
6 de diciembre de 2024
Número de páginas
7
Escrito en
2024/2025
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Examen
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WGU C268- Scripting and Programming
Foundations Exam/Questions and
Answers/100% Accurate Scores
Program - -Consists of instructions executing one at a time.

- Input - -A program gets data, perhaps from a file, keyboard, touchscreen,
network, etc.

- Process - -A programs performs computations on that data, such as adding
two values like x + y.

- Output - -A programs puts that data somewhere, such as to a file, screen,
network, etc.

- Computational thinking - -Creating a sequence of instructions to solve a
problem.

- Algorithm - -A sequence of instructions that solves a problem.

- Statement - -Carries out some action and executing one at a time.

- String literal - -Consists of text (characters) within double quotes, as in "Go
#57!".

- Cursor - -Indicates where the next output item will be placed in the output.

- Newline - -A special two-character sequence \n whose appearance in an
output string literal causes the cursor to move to the next output line. The
newline exists invisibly in the output.

- Comment - -Text added to a program, read by humans to understand the
code, but ignored by the program when executed.

- Whitespace - -Refers to blank spaces (space and tab characters) between
items within a statement, and to newlines. Whitespace helps improve
readability for humans, but for execution purposes is mostly ignored.

- Pseudocode - -Text that resembles a program in a real programming
language but is simplified to aid human understanding.

- Assignment statement - -Assigns a variable with a value, such as x = 5. An
assignment statement's left side must be a variable. The right side is an
expression.Examples: x = 5, y = a, or z = w + 2.

, - = - -In programming, = is an assignment of a left-side variable with a right-
side value. It does not represent equality like in mathematics.

- Variable declaration - -Declares a new variable, specifying the variable's
name and type.

- Identifier - -A name created by a programmer for an item like a variable or
function. An identifier must: be a sequence of letters (a-z, A-Z), underscores
(_), and digits (0-9), AND start with a letter or underscore.

- Reserved word or keyword - -A word that is part of the language, like
integer, Get, or Put. A programmer cannot use a reserved word as an
identifier.

- Lower camel case - -Abuts multiple words, capitalizing each word except
the first, such as numApples.

- Underscore separated - -Words are lowercase and separated by an
underscore, such as num_apples.

- Expression - -A combination of items, like variables, literals, operators, and
parentheses, that evaluates to a value. Example: 2 * (x+1)

- Literal - -A specific value in code, like 2.

- Operator - -A symbol that performs a built-in calculation, like the operator
+ which performs addition.

- Unary minus - -The subtraction sign (-) used as a negative.

- Note about integer literal - -Commas are not allowed, so 1,333,555 must
be written as 1333555.

- Incremental development - -The process of writing, compiling, and testing
a small amount of code, then writing, compiling, and testing a small amount
more (an incremental amount), and so on.

- Floating-point number - -A real number, like 98.6, 0.0001, or -666.667.

- Floating-point literal - -A number with a fractional part, even if that fraction
is 0, such as 1.0, 0.0, or 99.573.

- Function - -A list of statements executed by invoking the function's name,
with such invoking known as a function call.
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