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Unity Certified Associate Exam - Game Development - Review Questions/Answers (spring )

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-
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-
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13
Subido en
27-04-2023
Escrito en
2022/2023

Unity Certified Associate Exam - Game Development - Review Questions/Answers (spring ) In Unity You assemble what in scene view? Changes made in inspector during play mode are permanent changes after exiting (T/F) A transform contains all of the following except: In the project window you can search by all the following except: - Which window allows parenting of objects? - In unity the Hierarchy corresponds to what is in the: - The project window allows you to: - Scene view is used for building scenes (T/F): - To reconfigure the Unity UI: - What does the object inspector let you do? - What is the game tab used for? - Modifying asset organization is done in the: - A unity project is considered a single file in storage (T/F): - Which window allows you to view, sort, organize all assets for the game? - A prefab in Unity Editor is: - Which of the following is applied to every gameObject? - Preferred File Format for importing models to Unity: - Unity can import this transfer file format for models with all them fancy bells and whistles: - Keyboard shortcut for the move tool: - Dragging a GameObject from Hierarchy to Assets folder will create a: - XYZ axes are represented by: - All GameObjects must be made in an external Application and imported as assets into Unity (T/F): - Which of the following texture formats is not supported by Unity? - Which tool allows you to manually slice an image into multiple sprites? - Saving a scene saves: - Working with textures sized to the power of 2 will compress better (T/F): Components can be removed from a GameObject if they are no longer needed (T/F): - What is the difference between a Quad and a Plane? What type of texture is used to create faux texture on models? - To help Unity locate project assets, it will create hidden: - One of the first parts to successful asset management is good: - Modifying organization of assets is done in the: - Acceptable audio formats are: - Breadcrumb trail in the project window shows: - Specific name may be used: - Which of the following will help to quickly search for an asset? - Project window toolbar allows searching assets by: - Typically textures are created at: - A unity C# script is edited in: - Which method is called when an object is enabled? - the Start() function is called when: - In C# variable declaration begins with: - Update() is called specifically every 2 ms (T/F): - DeltaTime counts seconds between: - D("Hello World") will: - What kind of variable is accessible to other scripts? - Which method is called every frame? - A method is used to: - The variable that stores an XYZ value is called: - Awake() is called after Start() (T/F): - Which methods are default in Unity C# scripts? - A container to store the value of data is called a: - num=8.0f is of what data type? - Quaternions are used to represent rotations (T/F) : - What variable declaration is used in order to make a variable not accessible by other classes by still accessible in Unity editor? - Finish the following code to reference the gameObject's position: Vector pos = - What method is used to allow the Unity editor to reset the object variables back to default? - Which method is used to transform an object over time? - Which of the following statements about variables is NOT true? - Which is not true about classes? - What method is called when the button is clicked? - All UI elements are placed in: - In order for a variable to be accessed by a button it must be: - Which Canvas render mode will display overlaid on top of all camera views? - Which component allows canvas to resize with display? - Which setting allows UI text to display regardless of size? In which UI component would you use a Sprite? Some of the available options for the Transition property of a button are? - What material shader allows for a procedural sky? - Textures that seamlessly repeat allow for better resolution repeating over space (T/F): - This material property causes polygons to appear and light as if they had more surface detail: - Texture Maps should be which ratio? When creating Unity Materials it is best to work with an unlit scene (T/F): The preferred format for exporting models is: - You should always paint model textures at the minimum resolution required (T/F): - Which material rendering mode uses black in the alpha channel to define where a material is NOT appearing? - Which of the following is not a guideline for clean polygonal modeling: - Before exporting you should delete history on your static meshes (T/F): - Albedo of a material is defined as: - This material property controls spreading of light on microsurface detail: - To make a glass-like material which rendering mode should be used? - Which of the following is not supported to import to unity from a 3D application? - The specular property of a material: - Physics Materials define: - In a rigidbody, this enables objects to fall: - To add a box collider to a gameObject using the top menu, choose: - Colliders should be sized: - The role of a raycast is to: - GameObjects can only have a single collider applied to it (T/F): - Which window allows parenting of gameObjects?: - In a Rigidbody, this enables objects to collide but does not apply Physics: - In a rigidbody component, this determines the air resistance from forces affecting the Gameobject: - Clicking on the cube left of the name of a gameObject in the inspector window allows you to: - Score accumulation, attacking and player health are examples of: - Which of the following is NOT a Unity built-in controllers?: - Which of the following methods would be used to move an object to a new position over time? : - Which method does not return a value? : - Which Unity attribute should you use to hide a public variable from the Inspector? : - To efficiently scale an FBX model throughout the project where would you set the scale?: - Which of the following sequences best describes how you would create an Animator component on an object?: In order to define new virtual input axes, you need to configure the key mapping in the: - The Awake method is called when: To ensure that when the player is not using input the character stops immediately when moving and turning; you should set which of the following in the Rigidbody component?: When enabled, which Collider property allows GamesObjects to pass through the collider? In game design, non-player characters are: - Besides Exit Time, transition conditions can be driven by - Which of the following is the appropriate method to update changes made to a prefab in the scene? - A floating-point variable is distinguished by what letter immediately following the number? - For an animation clip to take place after no specified state, choose the clip to transition from: - Which of the following would you use to duplicate an animation controller yet allowing for the animation clips to be swapped out? - What is the fix, for when the Animator Controller does not recognize the updated Avatar? - Dragging an Animator Controller onto a Game Object in the Inspector creates an: - In a particle system of smoke, which property is used to change a dense black, to semi-transparent gray and finally white? - What can be used to help create environmental atmospheres in game? - Which of the following settings could simulate a firework exploding, when working with particles? - A group of particles that create one coherent visual effect is called? - Particles in games are volumetric objects (T/F): - Circle, Edge, Box, and Cone are examples of - Which "Emit From:" option allows particles to originate from anywhere within the emitter geometry? - Particle systems are always created with a rotation in the? The Shape section of a particle system defines the geometry of the: - To create an effect showing multiple particles spawning from the originals you use a: - To quickly access a nested folder in your project window, you add them to the favorites list (T/F): - Changing the intensity of a light adjusts: - The color of the lighting in a scene has NO effect on the mood or tone of the scene. (T/F) This light is infinitely wide displays rays in the direction the light is shining: - This light is a ball of light starting in one place and radiating out to specific range: - This light type emits in a cone with the light spreading out as it gets farther from the source: - This type of light is only used for baked lighting and emits from a rectangle: Regarding shadows and lighting, part of the job of a lighter or level designer is to: - A gradient that controls the ambient light in the scene is called a: - On a light Component a Culling Mask: - This shadow type casts shadows that approximate the natural fuzziness of real shadows due to emission area size and the bounce of light: - This component allows you to project a material into the scene and can be used to simulate shadows, lighting, or patterns. - To exclude objects from being lit they must be: - Light areas around light sources, used to give the impression of small dust particles in the air: Objects that are too small or flat should not cast shadows. (T/F) - Unchecking Receive Shadows will prevent the object from casting shadows. (T/F) - To render a shadow on both sides of a planar object you would use which Cast Shadows option? - What property affects how the shadow starts at the base of the object and either wraps around or spaces out? - Which settings determine how good the game looks globally? - An image or cutout that shapes a light adding light and shadow variations across the light: - The downside of faking shadows is that they are always there, and the shadow will never change. (T/F) - Currently the Projector components are NOT compatible with the Universal Render Pipeline (URP) or High Definition Render Pipeline (HDRP) (T/F) - Lightmaps: - To darken the ambient occlusion in baked lighting: - Light Probes are used to: - Which kind of file do Lightmaps use to store data? - Selecting "Generate Lightmap UVs" in the import settings of a model: - To access the lighting settings in Unity 2017 and above, choose: - The bouncing of light off surfaces and color pickup from adjacent surfaces is referred to as: - What Lightmapping setting is a fast path-tracing based lightmapped system that provides baked lightmaps and Light Probes with progressive updates in the editor? - For Unity to know that objects in the scene are available for light baking they must be marked as: - Which method gets a reference to a component on a GameObject? - In the following line of code, which of these does NOT set playerPosition to 0,0,0? Vector 3 playerPosition = _________________ - Which of the following is usually inefficient in a game but can be applied when used for a limited time in a game and help to add some pizzazz to your game? - A _____________ executes a set of instructions and can either return a value or not return a value. - Which game component cannot be turned on or off through an animation? - This Transition Parameter type is reset by the controller when consumed by a transition: To create this placeholder for animation in the Animator Window, you would first right-click in any open area. Your next action would be to choose? - By default, all animations are set to: - The default framerate for smooth animation in Unity is: - What window must be open to record animations in Unity? - By default, keyframe animations in Unity are set to ease in and out. (T/F) - This view in the Animation Window shows animations as graphs: - The Unity editor is in what mode when the play controls display in red? - This view in the Animation window allows multiple objects' keys to be shown on horizontal tracks: - Animations are stored in Unity project as: - Scrolling forward and backward in the Animation window will add or subtract more time to the animation. (T/F) - How many animation clips can you create from an asset? - To create an Animator Controller: - The Animator Controller allows you to: - The default transition is based on: - One way to apply an Animator Controller to a Game object is: - Define the role of "Any State". - Which of the following sequences best describes how you would create a new transition? - Right-click on a state and choose "Make Transition." Which of the following Unity rigs sports inverse kinematics and retarget and uses avatars for animation? - When animating your objects in your 3D software you should have no blank frames between animation clips. (T/F) - What tab of the Inspector window will display whether an asset selected in the Project window has an animation? - Obstacle avoidance is how NavMesh agents avoid other NavMesh agents and other obstacles. (T/F) For NavMesh agents to avoid dynamic objects in the scene what component must be added to the object? - Using the carve feature on a NavMesh Obstacle component is great for situations when you have geometry that you need to move many times throughout the game. (T/F) - The most efficient way for a NavMesh agent to follow a target would be to use which of the following methods: - What property will ensure that the NavMesh agent will stop itself as it approaches its target? - For a NavMesh to extend past doorways or under bridges the opening must be relative to which NavMesh property? - For GameObjects to be included in the NavMesh it must be: - Which of the following settings allows NavMesh agents to move between multiple NavMesh automatically? - Which of the following best describes the function of a NavMesh? - How do you access the properties to bake the NavMesh? - Obstacle avoidance is how NavMesh Agents: - The process of creating a NavMesh from the level geometry marked as navigation static is called: - What does Max Slope do in navigation? - In order to make use of the Unity services you must: - The company name, product name and game icon can all be set in the: - Which quality setting will ensure the game always looks the absolute best? In the build settings, all game scenes will automatically be included in the build. (T/F) - In order to utilize Unity Cloud Build, your project must be synced to: - An image for an Image component must be imported as this type: - Differentiate between Reward and Simple Ads: Android, web, and iOS are some of the supported platforms for: - Which identifier is used to link a project data feed to Unity Analytics? Which Unity feature allows you to host your project in a cloud-hosted repository and work with a team? To build for the Android platform you need to tell Unity where to find the Android SDK files in: - Which of the following examples will properly test for a specific platform build? To enable the Unity Remote app for testing mobile controls in the Unity editor you need to enable it in the editor by choosing: - What app can you install to allow you to use your mobile device to test your mobile controls within the Unity editor? - To ensure that certain UI canvas appear behind others you need to change: - Which of the following audio formats is NOT supported by Unity? - How many audio listeners can be in a Unity scene? - Which option begins playing the sound as soon as the GameObject loads? - If you want to ensure that all of your audio has loaded before the scene starts, leave the "Load in Background" option unchecked. (T/F) - Which of the following audio load types has a slight overhead of decompressing on the fly but keeps the memory footprint small? To make a sound play over and over, which of the following needs to be checked? - Audio effects can be applied to gameObjects with audio sources and audio groups in the audio mixer. (T/F) To modify the volume of an audio Clip, the clip must be applied to: - To simulate the echoing and distortion of a type of sound environment such as a cave, arena, or forest, which of the following audio components would be the best option to use? - Audio sources can ONLY be tested in the game view. (True/False) - What audio effect will allow an audio group to send volume to a different audio group? -

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Unity Certified Associate Game Development
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Unity Certified Associate Game Development

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Subido en
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2022/2023
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Lee mas Leer menos
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1430 reseñas

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Recientemente visto por ti

Por qué los estudiantes eligen Stuvia

Creado por compañeros estudiantes, verificado por reseñas

Calidad en la que puedes confiar: escrito por estudiantes que aprobaron y evaluado por otros que han usado estos resúmenes.

¿No estás satisfecho? Elige otro documento

¡No te preocupes! Puedes elegir directamente otro documento que se ajuste mejor a lo que buscas.

Paga como quieras, empieza a estudiar al instante

Sin suscripción, sin compromisos. Paga como estés acostumbrado con tarjeta de crédito y descarga tu documento PDF inmediatamente.

Student with book image

“Comprado, descargado y aprobado. Así de fácil puede ser.”

Alisha Student

Preguntas frecuentes