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Unit 4: Programming - 2022/23 - Assignment 1 (Learning Aim A) (All Criterias Met)

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2022/23 - This essay covers DISTINCTION level work for Unit 4: Programming - Assignment 1 - Learning Aim A. To complete your assingment in the quickest time use the NAVIGATION PANE in Word to follow my layout in order to achieve any grade. (Pass, Merit & Distinction). All of the following criteria is met in this document: ‣P1 - Explain how computational thinking skills are applied in finding solutions that can be interpreted into software applications. ‣P2 - Explain how principles of computer programming are applied in different languages to produce software applications. ‣P3 - Explain how the principles of software design are used to produce high-quality software applications that meet the needs of users. ‣M1 Analyse how computational thinking skills can impact software design and the quality of the software applications produced. ‣D1 - Evaluate how computational thinking skills can impact software design and the quality of the software applications produced. Any problems feel free to message me, and if I cant help there is a 100% MONEY BACK GUARANTEE!

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Subido en
26 de septiembre de 2022
Archivo actualizado en
1 de octubre de 2022
Número de páginas
47
Escrito en
2022/2023
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Joshua Hall Assignment 1 – Learning Aim A Unit 4 – 2022



Table of Contents

Unit 4 – Programming............................................................................................................................5

Introduction...........................................................................................................................................5

Identifying the Computation Skills Required.........................................................................................5

Decomposition...................................................................................................................................5

Pattern Recognition...........................................................................................................................7

Pattern Generalisation and Abstraction.............................................................................................9

Representing Parts of a Problem or System in General Terms........................................................10

Uses of Software Applications.............................................................................................................10

Gaming.........................................................................................................................................11

Entertainment..............................................................................................................................11

Productivity..................................................................................................................................11

Information Storage and Management.......................................................................................13

Repetitive or Dangerous Tasks.....................................................................................................13

Social Media.................................................................................................................................13

Search Engines.............................................................................................................................14

Features and Characteristics................................................................................................................15

Difference Between Low- and High-Level Language............................................................................15

Programming Paradigms..................................................................................................................17

Paradigm: Procedural..................................................................................................................17

Paradigm: Object-oriented (00)...................................................................................................18



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,Joshua Hall Assignment 1 – Learning Aim A Unit 4 – 2022


Paradigm: Event-driven (ED)........................................................................................................18

Paradigm: Machine......................................................................................................................19

Paradigm: Markup.......................................................................................................................19

Paradigm: Scripting......................................................................................................................20

Key Terms....................................................................................................................................20

Comparing and Contrasting.............................................................................................................20

Performance................................................................................................................................21

Preferred Application Areas.........................................................................................................21

Development Time......................................................................................................................21

Ease of Development...................................................................................................................22

Development tools......................................................................................................................22

Programming Constructs and Techniques...........................................................................................23

Programming Language Constructs.................................................................................................23

Command Words.............................................................................................................................23

Identifiers.........................................................................................................................................23

Data types........................................................................................................................................25

Statements......................................................................................................................................25

Logical Operations...........................................................................................................................26

Subroutines......................................................................................................................................27

Data Structures................................................................................................................................27

String...............................................................................................................................................27

Arrays...............................................................................................................................................28


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,Joshua Hall Assignment 1 – Learning Aim A Unit 4 – 2022


Library Functions.............................................................................................................................29

LIFO..................................................................................................................................................29

Documentation of Code...................................................................................................................30

Principles of Logic Applied to Program Design.....................................................................................31

Iteration...........................................................................................................................................31

Use of Sets.......................................................................................................................................31

Mathematical Logic..........................................................................................................................31

Quality of Software Applications.........................................................................................................33

Efficiency/Performance...................................................................................................................33

Maintainability.................................................................................................................................33

Portability........................................................................................................................................33

Reliability.........................................................................................................................................34

Robustness......................................................................................................................................34

Usability...........................................................................................................................................34

Analysis of How Computational Skills Impact on Software Design......................................................34

Features of Decomposition..............................................................................................................35

Features of Pattern Recognition......................................................................................................35

Features of Pattern Generalisation and Abstraction........................................................................35

How C# is Implemented to Solve Problems.....................................................................................36

How Visual Basic is Implemented to Solve Problems.......................................................................36

Strengths of C# Programming Language..........................................................................................36

Weaknesses of C# Programming Language.........................................................................................37


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,Joshua Hall Assignment 1 – Learning Aim A Unit 4 – 2022


Strengths and Weaknesses of Visual Basic Programming Language....................................................38

Evaluation of How Computational Skills Impact on Software Design..................................................39

Benefits of Decomposition...............................................................................................................39

Drawbacks of Decomposition..........................................................................................................39

Benefits of pattern recognition........................................................................................................40

Drawbacks of pattern recognition...................................................................................................40

Benefits of abstraction.....................................................................................................................40

Drawbacks of abstraction................................................................................................................41

Evaluation of Programming Languages................................................................................................42

Use of C Sharp..................................................................................................................................42

Benefits of C #..................................................................................................................................42

Drawbacks of C #.............................................................................................................................43

Use of Visual Basic...........................................................................................................................44

Benefits of Visual Basic....................................................................................................................44

Drawbacks of Visual Basic................................................................................................................45

Why are these Specific Languages are used?.......................................................................................45

Conclusion...........................................................................................................................................46

Sources................................................................................................................................................47




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, Joshua Hall Assignment 1 – Learning Aim A Unit 4 – 2022



Unit 4 – Programming


Introduction

This assignment will examine and develop computational skills and principles of computer programs.

I will apply these computational skills for the development, testing, refinement, and review of

computer programs for various purposes. Furthermore, I will analyze problems and processes in

order to identify solutions that can be turned into software applications.




Identifying the Computation Skills Required

Decomposition

Decomposition is one of the first computational skills as the main process would be to describe

problems and processes as a set of structured steps and this would usually interpret problems to

denote a step by step sequence in an instructed way for better understanding. It is the process of

breaking complex ideas down into smaller, more manageable parts. Sometimes this process may be

called factoring. The process of breaking a larger problem down into a number of smaller problems

often improves the chances of success.




Identifying and describing problems and processes


In this process, I will be able to list down every problem and process in a concise way with using

convenient language to match the problem source. For example, if I deal with a problem that relates

to financial information, I could use the terms from the financial sector accurately and this would

imply that there will be familiarity of using the technical language used in the business sector that is

relevant to the main problem.


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Joshua Halls BTEC IT Level 3 Assignments

Hi I am a former BTEC IT Level 3 student who achieved D*D*D*. I have spent a lot of time and work into creating these 100% PLAGIARISM FREE assignments. These are all my assignments which helped me achieve this grade. They are the latest and most up to date version for the 2022/23 mark scheme. I have spent time creating a Table of Contents for each assignment with each key point having a heading. Use the navigation pane in Word to follow the layout in order to achieve any grade you want for that Unit. I have uploaded Units 3,4,5,6,7,8,9 & 12 all distinction standard work. Check out the bundles section to see them all in one place. Any problems feel free to message me, and if I cant help there is a 100% MONEY BACK GUARANTEE!

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