Video Game Design Unit 5 with Complete Solutions
Video Game Design Unit 5 with Complete Solutions Pitch to describe an idea in a compelling, but concise, way that makes the listener want to buy in; sells the game idea initially to your team and later to investors who might back your vision Game Design Document (or GDD) a large reference document; the blueprint for a game project that describes what the game vision is and how it will be realized concept art illustrations game proposal used to secure funding for the project from venture capitalists, publishers, or through internal teams within the company market analysis where you compare and contrast your game with the other ones that are already on the market in the same genre technical analysis where you describe what items need to be created, how much that will cost, and how long that will take Title Page Gives the title of the game, and perhaps a version number, along with copyright information and usually the name of the developer, either an individual, series of individuals, or company trademark and logo Design History Provides a synopsis of the history of the concept Game Overview The game concept, its features (especially ones that make it different from other games in its genre), the target audience, and the project's scope are all part of the game overview; This section is written as a summary of the whole game scope a way of describing how big or complex the project is Gameplay you must explain the game progression you intend to use, or how the players will move through the various levels to beat the game game progression What bosses will they have to beat to advance? What kinds of items will they have to find, or what puzzles must they solve to reveal the next step? mission structure the underlying structure of a game level or mission in terms of layout, presentation of obstacles, and options for movement Mechanics Here is where you describe all the rules of your game and how all the game pieces relate; Also discuss how these mechanics affect the players' interactions with the game state Physics How will things collide, move, and interact with each other? Movement How do the player, NPCs, and other game elements move? Objects A list of objects associated with game mechanics Actions List every possible action the player and NPCs can perform Economy Explain how the game economy works and how this affects the game state, player, and the gameplay experience
Written for
- Institution
- Video Game Design
- Course
- Video Game Design
Document information
- Uploaded on
- May 2, 2024
- Number of pages
- 8
- Written in
- 2023/2024
- Type
- Exam (elaborations)
- Contains
- Questions & answers
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video game design unit 5 with complete solutions
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