BPT1501
ASSIGNMENT 3
SEMESTER 1
ANSWERS 2026
BPT1501 ASSIGNMENT 3 SEMESTER 1
ANSWERS 2026
, Semester 1: 2026
ASSESSMENT 3: Lesson 3: Teaching and learning strategies
Assessment Task: Teaching Through Indigenous Games
1) Topic and Rationale
- Topic: Mathematics – Number sense, patterns, and strategic thinking.
- Rationale: Diketo is a familiar, culturally relevant game that develops counting
skills, sequencing, parity, and strategic decision making. Linking a traditional game
to math makes learning more engaging and inclusive.
2) Indigenous Game: Diketo
- Game type: Two-player mancala-style board game.
- Setup: A board with two rows of six pits (12 pits total) and two stores (one at each
end). Each pit starts with four stones (seeds, bottle caps, etc.).
- Rules (brief version):
- On your turn, choose a pit on your side that has stones. Take all stones from that
pit.
- Sow the stones one by one in a counterclockwise direction into subsequent pits
and your own store, skipping the opponent’s store.
- If the last stone lands in your own store, you get another turn.
- If the last stone lands in an empty pit on your side and the opposite pit contains
stones, capture all stones in the opposite pit and place them in your store.
- The game ends when one side’s pits are empty; remaining stones on the other
side go to that player's store.
- Winner is the player with more stones in their store.
- Note: mention that variations exist; the core ideas are counting, sequencing, and
strategic capture.
3) Design of Teaching Approach (60-minute lesson; adjust as needed)
A. Learning objectives (align to math outcomes)
- Count and manage quantities up to 48 stones.
ASSIGNMENT 3
SEMESTER 1
ANSWERS 2026
BPT1501 ASSIGNMENT 3 SEMESTER 1
ANSWERS 2026
, Semester 1: 2026
ASSESSMENT 3: Lesson 3: Teaching and learning strategies
Assessment Task: Teaching Through Indigenous Games
1) Topic and Rationale
- Topic: Mathematics – Number sense, patterns, and strategic thinking.
- Rationale: Diketo is a familiar, culturally relevant game that develops counting
skills, sequencing, parity, and strategic decision making. Linking a traditional game
to math makes learning more engaging and inclusive.
2) Indigenous Game: Diketo
- Game type: Two-player mancala-style board game.
- Setup: A board with two rows of six pits (12 pits total) and two stores (one at each
end). Each pit starts with four stones (seeds, bottle caps, etc.).
- Rules (brief version):
- On your turn, choose a pit on your side that has stones. Take all stones from that
pit.
- Sow the stones one by one in a counterclockwise direction into subsequent pits
and your own store, skipping the opponent’s store.
- If the last stone lands in your own store, you get another turn.
- If the last stone lands in an empty pit on your side and the opposite pit contains
stones, capture all stones in the opposite pit and place them in your store.
- The game ends when one side’s pits are empty; remaining stones on the other
side go to that player's store.
- Winner is the player with more stones in their store.
- Note: mention that variations exist; the core ideas are counting, sequencing, and
strategic capture.
3) Design of Teaching Approach (60-minute lesson; adjust as needed)
A. Learning objectives (align to math outcomes)
- Count and manage quantities up to 48 stones.