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Starting Out with Programming Logic and Design, 5th Edition Final Complete Answers

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Starting Out with Programming Logic and Design, 5th Edition Final Complete Answers

Institution
Programming Logic And Design
Course
Programming Logic and Design








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Institution
Programming Logic and Design
Course
Programming Logic and Design

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Uploaded on
March 22, 2025
Number of pages
3
Written in
2024/2025
Type
Exam (elaborations)
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Starting Out with Programming Logic and
Design, 5th Edition Final Complete
Answers

A variable is a storage location in memory that is represented by a name and can
hold different values during the execution of the program. - ANSWER-True

The variable name myBookTitle is written in camelCase convention. - ANSWER-
True

The following two expressions will always yield identical results:
(a + b) / c
a + b / c - ANSWER-False

An uninitialized variable is a variable that has been declared and automatically
initialized to zero. - ANSWER-False

Flowcharts and pseudocode documents are the same thing. - ANSWER-False

A sequence of characters that is used as data is called a string. - ANSWER-True

The arguments in a module call and the parameters listed in the module header
must be of compatible data types. - ANSWER-True

When an argument is passed by value, the communication channel works only in
one direction. - ANSWER-True

The hierarchy chart does not reveal any details of the steps taken inside the module.
- ANSWER-True

Modules can be written for commonly needed tasks, and those modules can be
incorporated into each program that needs them. - ANSWER-True

Modules make it impossible for programmers to work in teams. - ANSWER-False

The top-down design process is sometimes called stepwise refinement. - ANSWER-
True

The scope of a variable is the segment of the program in which the variable can be
accessed. - ANSWER-False

In most languages a module definition has three parts: a header, body, and footer. -
ANSWER-False
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