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WGU D684 Intro to Computer Science OA ACTUAL EXAM STUDY GUIDE 2026 COMPLETE QUESTIONS WITH CORRECT DETAILED ANSWERS || 100% GUARANTEED PASS RECENT VERSION

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WGU D684 Intro to Computer Science OA ACTUAL EXAM STUDY GUIDE 2026 COMPLETE QUESTIONS WITH CORRECT DETAILED ANSWERS || 100% GUARANTEED PASS RECENT VERSION 1. address binding - ANSWER the process of mapping a program's symbolic addresses to physical addresses in memory 2. application software - ANSWER programs designed to help users perform specific tasks, such as word processing, web browsing, or gaming 3. batch processing - ANSWER a method of executing a series of jobs on a computer without manual intervention where tasks are processed in batches 4. base register - ANSWER a register in the CPU that holds the starting address of the current memory segment; used in address translation 5. bounds register - ANSWER a register that holds the ending address of a memory segment, ensuring that memory accesses stay within the allocated range 6. context switch - ANSWER the process of storing and restoring the state of a CPU so multiple processes can share a single CPU 7. CPU scheduling - ANSWER the method by which an operating system decides which processes should be executed by the CPU and in what order 8. demand paging - ANSWER a memory management scheme where pages of data are brought into memory only when they are needed rather than in advance 9. dumb terminal - ANSWER a simple display and input device with no processing power relying on a central computer for computing tasks 10. dynamic partition technique - ANSWER a memory management method where memory is divided into variable-sized partitions based on the needs of processes 11. first-come, first-served (FCFS) - ANSWER a CPU scheduling algorithm that processes requests in the order they arrive without priority 12. fixed partition technique - ANSWER a memory management method where memory is divided into fixed-sized partitions, each holding one process 13. Declarative Paradigm - ANSWER A paradigm or model where results are described but the steps are not explicitly stated. 14. Functional Model - ANSWER A subset of the declarative paradigm that is based on the concept of the mathematical function, where the solution is express in terms of a function call. 15. Logic Programming - ANSWER A subset of the declarative program that is based on principles of symbolic logic, where we ask questions about objects and their relationships. 16. Imperative Paradigm - ANSWER A model in which code is executed in sequential order. It also describes the von Neuman model or sequential instructions. 17. Procedural Paradigm - ANSWER An imperative model where statements are grouped into sub programs, an hierarchy of sub programs. 18. Strong typing - ANSWER A requirement where a variable can only have a value of the proper data type. 19. Encapsulation - ANSWER The bundling of data and actions to form an object where that object can only about itself. 20. Classes - ANSWER A method or a language construct that provides the mechanism for encapsulating properties and actions for an object class. 21. Inheritance - ANSWER The ability for classes to inherit data and methods from other classes. 22. Superclass - ANSWER A class in which another class inherits from. 23. Derived class - ANSWER The class doing the inheriting from the superclass. 24. Polymorphism - ANSWER A ability of a program to handle ambiguity, where a two different classes may have the same method name. 25. analog data - ANSWER data represented in a continuous and variable form 26. American Standard Code for Information Interchange (ASCII) - ANSWER a standard encoding system for text characters that uses numeric values to represent letters, numbers, and symbols 27. bandwidth - ANSWER the maximum rate of data transfer across a network or communication channel, usually measured in bits per second 28. binary - ANSWER a numerical system that uses only two digits, zero and one, to represent data in computing 29. Boolean expression - ANSWER a logical statement that can only be true or false and uses operators like AND, OR, and NOT 30. character - ANSWER a single letter, digit, or symbol used in writing text 31. character set - ANSWER a collection of characters that a computer can recognize and process, like ASCII or Unicode 32. compression ratio - ANSWER the ratio of the original data size to the compressed data size, indicating how much the data has been reduced 33. control structure - ANSWER constructs in programming that control the flow of execution, such as loops and conditional statements

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Institución
WGU D684 Intro to Computer Science
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WGU D684 Intro to Computer Science

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Subido en
18 de noviembre de 2025
Número de páginas
77
Escrito en
2025/2026
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Examen
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WGU D684 Intro to Computer
Science OA ACTUAL EXAM STUDY GUIDE
2026 COMPLETE QUESTIONS WITH
CORRECT DETAILED ANSWERS ||
100% GUARANTEED PASS
<RECENT VERSION>

1. address binding - ANSWER the process of mapping a program's symbolic
addresses to physical addresses in memory


2. application software - ANSWER programs designed to help users perform
specific tasks, such as word processing, web browsing, or gaming


3. batch processing - ANSWER a method of executing a series of jobs on a
computer without manual intervention where tasks are processed in batches


4. base register - ANSWER a register in the CPU that holds the starting address
of the current memory segment; used in address translation


5. bounds register - ANSWER a register that holds the ending address of a
memory segment, ensuring that memory accesses stay within the allocated
range


6. context switch - ANSWER the process of storing and restoring the state of a
CPU so multiple processes can share a single CPU

,7. CPU scheduling - ANSWER the method by which an operating system
decides which processes should be executed by the CPU and in what order


8. demand paging - ANSWER a memory management scheme where pages of
data are brought into memory only when they are needed rather than in
advance


9. dumb terminal - ANSWER a simple display and input device with no
processing power relying on a central computer for computing tasks


10.dynamic partition technique - ANSWER a memory management method
where memory is divided into variable-sized partitions based on the needs of
processes


11.first-come, first-served (FCFS) - ANSWER a CPU scheduling algorithm that
processes requests in the order they arrive without priority


12.fixed partition technique - ANSWER a memory management method where
memory is divided into fixed-sized partitions, each holding one process


13.Declarative Paradigm - ANSWER A paradigm or model where results are
described but the steps are not explicitly stated.


14.Functional Model - ANSWER A subset of the declarative paradigm that is
based on the concept of the mathematical function, where the solution is
express in terms of a function call.

,15.Logic Programming - ANSWER A subset of the declarative program that is
based on principles of symbolic logic, where we ask questions about objects
and their relationships.


16.Imperative Paradigm - ANSWER A model in which code is executed in
sequential order. It also describes the von Neuman model or sequential
instructions.


17.Procedural Paradigm - ANSWER An imperative model where statements are
grouped into sub programs, an hierarchy of sub programs.


18.Strong typing - ANSWER A requirement where a variable can only have a
value of the proper data type.


19.Encapsulation - ANSWER The bundling of data and actions to form an
object where that object can only about itself.


20.Classes - ANSWER A method or a language construct that provides the
mechanism for encapsulating properties and actions for an object class.


21.Inheritance - ANSWER The ability for classes to inherit data and methods
from other classes.


22.Superclass - ANSWER A class in which another class inherits from.


23.Derived class - ANSWER The class doing the inheriting from the
superclass.

, 24.Polymorphism - ANSWER A ability of a program to handle ambiguity,
where a two different classes may have the same method name.


25.analog data - ANSWER data represented in a continuous and variable form


26.American Standard Code for Information Interchange (ASCII) - ANSWER a
standard encoding system for text characters that uses numeric values to
represent letters, numbers, and symbols


27.bandwidth - ANSWER the maximum rate of data transfer across a network
or communication channel, usually measured in bits per second


28.binary - ANSWER a numerical system that uses only two digits, zero and
one, to represent data in computing


29.Boolean expression - ANSWER a logical statement that can only be true or
false and uses operators like AND, OR, and NOT


30.character - ANSWER a single letter, digit, or symbol used in writing text


31.character set - ANSWER a collection of characters that a computer can
recognize and process, like ASCII or Unicode


32.compression ratio - ANSWER the ratio of the original data size to the
compressed data size, indicating how much the data has been reduced


33.control structure - ANSWER constructs in programming that control the
flow of execution, such as loops and conditional statements
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