Unity Certification Q&A
Concept Art - Answer- Provides a unifying point for art direction Game Mechanics - Answer- Score accumulation, attacking, and player health are examples of: Casual games - Answer- This game type often features mechanics such as card games, board games simple arcade style games and puzzles. Art Director - Answer- At a game studio, the person is responsible for ensuring the overall look and feel is consistent NDA - Answer- Possible release information about work at a studio is often governed by this kind of legal contract The Plane has internal divisions and more polygons - Answer- Which of the following statements best differentiates a Quad from a Plane? The Sprite Editor - Answer- Which tool allows you to manually slice an image into multiple sprites? Label and Type - Answer- The project window toolbar allows searching of assets by MP3, OGG, WAV, AIFF - Answer- Acceptable formats for audio are: Smoothness - Answer- Material Property: spreading of light on a microsurface detail Albedo - Answer- Color without any lighting data Normal - Answer- The material property is a map that causes polygons to appear and light as if they had more surface detail than they actually do Rigidbody - Answer- If a game object has this component it will fall with gravity Raycast - Answer- This locates Colliders along the path of a ray IsTrigger - Answer- You check this box on a collider component to make it check to see when something Enters the bounding box of the collider Mesh Collider - Answer- Checks every individual polygon in an object to see if it has collided with anything in the scene. it is the most accurate collider type Spot light
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