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For this Visual C Assignment the following skills are being tested:
1. Designing a Graphic User Interface by identifying and adding the various controls to a windows form.
3. Changing the properties of the controls to change the way they behave and look on the screen.
4. Adding functionality to the application by inserting code for various controls and events.
a. Working with random number generation
5. Working with the following controls:
a. MenuStrip – to add pull down menus
b. Including s...
- Other
- • 3 pages •
For this Visual C Assignment the following skills are being tested:
1. Designing a Graphic User Interface by identifying and adding the various controls to a windows form.
3. Changing the properties of the controls to change the way they behave and look on the screen.
4. Adding functionality to the application by inserting code for various controls and events.
a. Working with random number generation
5. Working with the following controls:
a. MenuStrip – to add pull down menus
b. Including s...
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This GUI Application Assignment allows students to program a Visual C Program and test the following programming abilities:
1. Connect to a database using OleDb
2. Add the OleDbDataAdapter component to create a database connection
3. Insert, Update and Delete a record to the database using sql statements
4. Use the oleDbDataAdapter to execute the query
- Book
- Other
- • 4 pages •
This GUI Application Assignment allows students to program a Visual C Program and test the following programming abilities:
1. Connect to a database using OleDb
2. Add the OleDbDataAdapter component to create a database connection
3. Insert, Update and Delete a record to the database using sql statements
4. Use the oleDbDataAdapter to execute the query


For this Visual C Assignment the following skills are being tested:
1. Designing a Graphic User Interface by identifying and adding the various controls to a windows form.
3. Changing the properties of the controls to change the way they behave and look on the screen.
4. Adding functionality to the application by inserting code for various controls and events.
a. Working with random number generation
5. Working with the following controls:
a. MenuStrip – to add pull down menus
b. Including s...
- Book
- Other
- • 3 pages •
For this Visual C Assignment the following skills are being tested:
1. Designing a Graphic User Interface by identifying and adding the various controls to a windows form.
3. Changing the properties of the controls to change the way they behave and look on the screen.
4. Adding functionality to the application by inserting code for various controls and events.
a. Working with random number generation
5. Working with the following controls:
a. MenuStrip – to add pull down menus
b. Including s...


This Visual C Programming Assignment test students ability to d the following:
1. Designing a Graphic User Interface with Multiple Forms
2. Passing values from a Form to another Form
3. Using the ListView control to store records
4. Adding common controls and changing their properties
5. Conversion of values and doing calculations
6. Using if statements and switch statements
7. Displaying message boxes for user information and also to get responses from users
- Book
- Other
- • 2 pages •
This Visual C Programming Assignment test students ability to d the following:
1. Designing a Graphic User Interface with Multiple Forms
2. Passing values from a Form to another Form
3. Using the ListView control to store records
4. Adding common controls and changing their properties
5. Conversion of values and doing calculations
6. Using if statements and switch statements
7. Displaying message boxes for user information and also to get responses from users

In python you get the print "Enter the number of measurements:" which in turn displays the temperature on the sense hat.
- Book
- Answers
- • 1 pages •
In python you get the print "Enter the number of measurements:" which in turn displays the temperature on the sense hat.

Quick Reference guide for programming in C including operators, loop definitions and examples, and stream manipulators. Preferred to rather than constantly flipping pages in a giant book.
- Book
- Summary
- • 2 pages •
Quick Reference guide for programming in C including operators, loop definitions and examples, and stream manipulators. Preferred to rather than constantly flipping pages in a giant book.

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These are lecture notes from CS 0007 at Pitt, Intro to Computer Programing. They cover the start of Chapter 4: Loops and files from the Gaddis Starting out with Java : From control structures through Objects, 6th edition, book.
- Book & Bundle
- Class notes
- • 3 pages •
These are lecture notes from CS 0007 at Pitt, Intro to Computer Programing. They cover the start of Chapter 4: Loops and files from the Gaddis Starting out with Java : From control structures through Objects, 6th edition, book.