Essential Mathematics for Games and Interactive Applications

Katholieke Universiteit Leuven (KU Leuven)

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Essential Mathematics for Games and Interactive Applications (3rd edition)
  • Essential Mathematics for Games and Interactive Applications (3rd edition)

  • Summary • 599 pages • 2019
  • Expert Guidance on the Math Needed for 3D Game Programming Developed from the authors’ popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mathematics in 3D programming. It shows you how to properly animate, simulate, and render scenes and discusses the mathematics behind the processes. New to the Third Edition Completely revised to fix errors and make the content flow better, this third e...
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