CS1033 Final Exam 2022 (Answered) Graded A+
CS1033 Final Exam 2022 (Answered) Graded A+ Multimedia everything you can hear or see; Media include texts, books, pictures, music, sounds, CDs, videos, DVDs, MP3 players, iPods, records films etc Multimedia (technical) Describes any application or technology that can be used to present: Text, images, sound, animation video Software applications Delivery on the Internet Via Website, combined into an application to inform,educate, entertain Internet (facts) - fast, cheap, and accessible (reaches people all over the world) - Asia 389M, Europe 313M, North America 232M - more users in Asia but greater percentage of population in North America Earliest drawings/paintings by humans discovered in ? France The first permanent photograph was taken between The first motion picture was recorded between The first full length movie with synchronized dialogue (talkie) was? the jazz singer One of the first full length movies to use colour was The Wizard of Oz the name of the predecessor to the internet Arpanet Who invented the World Wide Web Tim Lee The first graphical browser for the World Wide Web Mosaic The first band to give a concert over the Internet Rolling Stones The first full length feature film that was completely computer generated Toy Story The application that revolutionized/irritated the music industry in 1999 Napster Digital cameras became fairly accessible and affordable to the public in 1996 BC prehistoric humans paint images on the walls of their caves (Grotte de Lascaux, France 1914 silent movies incorporated multiple media be using film and text captions together 1928 Walt Disney debuts the second short starring a mouse named Mickey, and the first cartoon to use synchronized sound (Steamboat Willie) Movies with sound replace silent movies 1930's Technicolor is introduced in film and most movies are filmed in colour after 1940 1937 Bell laboratories had a breakthrough in creating dual sound tracks on film. Fantasia was the first commercial movie with a complete surround soundtrack in 1940 1969 NETWORK TECHNOLOGY INTRODUCED --> ARPANET Arpanet Advanced Research Projects Agency Network, 1969 -First packet switching network and predecessor to the internet Objective: a network technology to allow researchers at various locations across the country to share information Arpanet locations (1969) - UCLA, Stanford, UC Santa Barbara, University of Utah Arpanet 1970's Exapnsion to East Coast 1977 1981 Apple starts to dominate PC market IBM PC announced and captures market share in 18 months 1991 World Wide Web debuts (Tim Lee) 1992 MS Windows 3.1 is released HTML debuts - Basis for Website development 1993 Mosaic - First graphical browser (web pages with images), by Marc Andreesen, Erin Brina, and Tim Clark (transformed internet from research to household) 1998 GOOGLE search engine operates - Larry Page & Sergey Brin 2000's Integration of computer, memory storage, digital data, camcorders, MP3 players, Ipods, speakers, telephones HD TV and other technologies Future of Multimedia multimedia will continue to grow into more than 1 $100 billion industry with top three applications #1 - Entertainment $15 billion #2 - Publishing $7 billion #3 - Education/Training $7 billion Web 2.0 (sharing between users) trend in web design, development, can refer to second generation of web-based communities and hosted services (social networking, wikis, blogs) which aim to facilitate creativity, collaboration, and sharing between users Multimedia features 1. interactivity 2. hyperlinking Interactivity - user control over the application - Experience ACTIVE rather than passive as with television - Examples: clicking on links on the internet, on-line computer-based exam, driving simulation Hyperlinking index allows for "jumping" around sections - Vs Sequential: start at beginning and move to the end (books, movies, videos) - HTML has features that allows you to build hyperlinks to other webpages or location on the same page computer based delivery - Computer-based multimedia applications INTEGRATE the various media components and ALLOW interactivity - Modes of delivery of the applications include: video games, interactive web applications, CD ROM disks, info kiosks Multimedia categories and applications Education - offering instruction Entertainment- xbox, ipods Reference- incarta and interactive world atlas Business - employee training and marketing apps How should you deliver the application ( WWW vs. CD/DVD) CD/DVD - view instantly by inserting - cannot change content World Wide Wide - may encounter slow connection -easy to update material Required equipment
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cs1033 final exam 2022 answered graded a mult