WITH CORRECT ACTUAL QUESTIONS
AND CORRECTLY WELL DEFINED
ANSWERS
Which windows are open by default when
opening Unity? - ANSWER-Hierarchy,
Inspector, Project Window, Console, Game
Window, Scene Window
Which keyboard hotkey corresponds to the
Scale tool? - ANSWER-R
How many different ways are there to
import 3D models into the Unity Project
folder? - ANSWER-3
,How do you know if something is a prefab
varient? - ANSWER-It's a blue cube with a
shaded face
The Terrain Layers Material can only
accept Diffuse, Normal and Mask Maps.
T/F? - ANSWER-True
Every Terrain generates its own unique
TerrainData asset file. T/F? - ANSWER-
True
Which post-processing Override would you
associate with the property mode Bokeh? -
ANSWER-Depth of Field
Which of the following should you use to
define an overall look and feel for your
project? - ANSWER-Global Volume
When working in URP Lit Shader, the Base
map is where the main texture of the Game
Object goes T/F? - ANSWER-True
, Creating a prefab is as simple as dragging
a GameObject into the project folder, T/F? -
ANSWER-True
Which Collider type is generated when you
apply the Generate Colliders selection in
the Model Import Settings? - ANSWER-
Mesh Collider
Which Lighting Mode provides Realtime
direct lighting, while indirect lighting is
baked into lightmaps and light probes? -
ANSWER-Mixed
If a folder contained previews of the
textures contain within, what would
differentiate a Normal Map from any other?
- ANSWER-Its color
Which Color Space in Unity displays a solid
separation between light and dark areas